I mean all the major hurdles of making a game aren't really helped much by AI... AI has no training data on complex logic and systems so you gotta do that all yourself. It definitely doesn't get anything visual right really. There isn't large amounts of automated testing you can setup ahead of time for a lot of game-play so the AI can't iterate on it to make something work it'll just be hopeless. The art is also goin…
>I mean all the major hurdles of making a game aren't really helped much by AI... I have been using Claude Code to develop a game in unreal engine. It is fricking amazing. Its like hiring someone with 10 years experience to work for you. I am really impressed by how it know game patterns. >It definitely doesn't get anything visual right really. Sometimes it struggles to things things right visually, other times it na…
Excommunicated devs making games with AI
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Re: Excommunicated devs making games with AI
#12AI is obliterating the barriers to game production for the next generation.
Will this be the next flash revolution? Or is the underlying 'brainrot' actually destructive to creative potential?
I am optimistic about the human spirit in this regard. Making games with AI will be cool when the games are cool, and the only barrier is design.
Re: Excommunicated devs making games with AI
#13My kids made similar games with Claude code in js.
Was hoping to see some serious indie games, but these looked pretty terri-bad.
Is anyone building the next SimCity, Civilization, etc.?
Re: Excommunicated devs making games with AI
#14Which game engine is recommended for vibe coding games? I assume something like Unity is not very practical, since it's very GUI heavy.
Re: Excommunicated devs making games with AI
#15I am excited about game dev with AI, but the games you posted are kind of a joke. My kids made similar games with Claude code in js. Was hoping to see some serious indie games, but these looked pretty terri-bad. Is anyone building the next SimCity, Civilization, etc.?
Even with that I'd still say 70% of the code was written using LLMs with the opencode agent.
Re: Excommunicated devs making games with AI
#16I am so bullish on this. AI is obliterating the barriers to game production for the next generation. Will this be the next flash revolution? Or is the underlying 'brainrot' actually destructive to creative potential? I am optimistic about the human spirit in this regard. Making games with AI will be cool when the games are cool, and the only barrier is design.
Creativity comes from constraints. Writing code hasn't been the hard part since the 90s. Deciding which things make for a good game and are worth spending your limited time on is where fun comes from.
AI makes it easy to spit things out, but it doesn't make things fun or good at all.
Re: Excommunicated devs making games with AI
#17The output is quite impressive. And having spoken to a number of the developers, it does seem like AI has had a massive impact on delivering their ideas.
Re: Excommunicated devs making games with AI
#18Re: Excommunicated devs making games with AI
#19Having AI generate a game for you no more makes you a game dev than ordering a happy meal makes you a chef.
Re: Excommunicated devs making games with AI
#20Which game engine is recommended for vibe coding games? I assume something like Unity is not very practical, since it's very GUI heavy.
It has a pretty cool remote control plugin you can install which can be used to simplify a lot of test cases through automation.
I have a relatively large amount of experience with UE4/UE5 and C++ though, so it's probably not for the absolute beginner or the faint of heart.