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Why Go Can't Try

niketpatel.com

1–10 of 74 posts

Re: Why Go Can't Try

#2
My takeaway is that Go almost always prefers simplicity and not so much good software engineering. `nil` without compiler checks is another example, or designing a new language without generics. However the overall simplicity has its own value.

Re: Why Go Can't Try

#3
The Go team has discussed syntactic sugar for error handling many times. They're not against it, they're just holding out for a proposal that checks a lot of boxes and makes everyone happy, which hasn't happened yet.

Re: Why Go Can't Try

#5
The author doesn't touch on it, but the bigger problem with things like Foo|Bar as an actual type (rather than as a type constraint) is that every type must have a default/zero value in Go. This has proven to be a difficult problem for all of the proposals around adding sum types, whether they're used as errors or otherwise. For example, to support interface{Foo|Bar} as a reified type, you'd have to tolerate the nil case, which means you either couldn't call any methods even if they're common to Foo and Bar, or else the compiler would have to synthesize some implementation for the nil case, which would probably have to just panic anyway. And an exhaustive type-switch would always have to have "case nil:" (or "default:") and so on.

Re: Why Go Can't Try

#6
post #4

It's more complicated. There is no single correct way to check for errors. Some standard library functions can return data and an error: https://pkg.go.dev/io#Reader

This is true, but it feels like a mistake. It's too late to change now, of course, but I feel like (0, nil) and (!=0, !=nil) should both have been forbidden. The former is "discouraged" now, at least. It does simplify implementations to allow these cases, but it complicates consumers of the interface, and there are far more of the latter than the former.

Re: Why Go Can't Try

#7
I really hate it when people try to justify Go’s design decisions. Try would be very useful. The real reason why is because the Go team refuses to take any lesson from any other programming language except for C. That’s why there are so many questionable decision. Also I was a little disappointed there was no mention of panics which are one such questionable decision. Also the author stopped trying to cover up their AI written tracks at the conclusion because you already read it so who cares.

Re: Why Go Can't Try

#8
"Here's the uncomfortable truth: a try keyword in Go without fixing the error type is just syntax sugar. You'd get slightly less typing but none of the real benefits - no exhaustiveness checking, no compiler-inferred error sets, no guarantee that you've actually handled every case."

... So what? From what I can tell that's all anyone has asked for in the context of something to just return nil/error up the call stack.

Re: Why Go Can't Try

#9
post #5

The author doesn't touch on it, but the bigger problem with things like Foo|Bar as an actual type (rather than as a type constraint) is that every type must have a default/zero value in Go. This has proven to be a difficult problem for all of the proposals around adding sum types, whether they're used as errors or otherwise. For example, to support interface{Foo|Bar} as a reified type, you'd have to tolerate the nil…

> every type must have a default/zero value in Go

Hot take, maybe, but this is one of the few "mistakes" I see with Go. It makes adding QoL things like you mentioned difficult, requires shoehorning pointers to allow for an unset condition, some types don't have a safe default/zero value like maps, and makes comparisons (especially generic) overly complex.

Re: Why Go Can't Try

#10
post #8

"Here's the uncomfortable truth: a try keyword in Go without fixing the error type is just syntax sugar. You'd get slightly less typing but none of the real benefits - no exhaustiveness checking, no compiler-inferred error sets, no guarantee that you've actually handled every case." ... So what? From what I can tell that's all anyone has asked for in the context of something to just return nil/error up the call stack…

Exactly. I don't like that many people say "It's not perfect so it's useless.". I don't want to write or read the `if err != nil` statement over and over again. It is messy. It is tiresome. It could be solved by syntactic sugar.
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