Live data from Hacker News

Why Objective-C

inessential.com

11–20 of 160 posts

Re: Why Objective-C

#11
post #5

> [[those squareBrackets] lookInsane:YES]. Nah, they are perfectly sane. They look like little ASCII envelopes because that's exactly the metaphor. Square brackets send messages.

They're function calls right? I can't square the "message passing" conceit (implying putting message objects on queues, dequeuing etc) with the claim that Obj-C is just C with some extra stuff.

Re: Why Objective-C

#12

At this point in my career, I can't go back to a language that doesn't have support for Optionals or compiler validation of nullable types. I can sacrifice async or fancy stream apis, but I will never go back to chasing null pointer exceptions on a daily basis.

Obj-C does have a "nonnull" annotation now (apparently added to assist Swift interop). One of the final jigsaw pieces turning it into a really pleasant language.

Re: Why Objective-C

#13
post #5

> [[those squareBrackets] lookInsane:YES]. Nah, they are perfectly sane. They look like little ASCII envelopes because that's exactly the metaphor. Square brackets send messages.

They're function calls right? I can't square the "message passing" conceit (implying putting message objects on queues, dequeuing etc) with the claim that Obj-C is just C with some extra stuff.

They're not direct function calls, but sugar for objc_msgSend():

https://developer.apple.com/documentation/ObjectiveC/objc_ms...

Re: Why Objective-C

#14

At this point in my career, I can't go back to a language that doesn't have support for Optionals or compiler validation of nullable types. I can sacrifice async or fancy stream apis, but I will never go back to chasing null pointer exceptions on a daily basis.

I don't think objc has the equivalent of a null pointer exception. You can freely send messages to a deallocated object. Since ARC, it is rare, at least in my experience, running into any memory related issues with objc.

Re: Why Objective-C

#15

I really miss Objective-C, and in the world of Swift craziness [1] I'm reminded often of this blog post [2] wondering what would have happened if Apple hadn't encountered Second System Syndrome for its recommended language. (There's a decent argument it encountered it in iOS and macOS too.) [1] https://github.com/swiftlang/swift-evolution/blob/main/propo... -- apologies to the authors, but even as a previous C++ guy,…

I go back and forth. I do miss the simplicity of objc at times though. I think in a short amount of time someone can become close to an expert in objc. Swift is already incredibly complicated and there's no end in sight.

Re: Why Objective-C

#16
post #5

> [[those squareBrackets] lookInsane:YES]. Nah, they are perfectly sane. They look like little ASCII envelopes because that's exactly the metaphor. Square brackets send messages.

They're function calls right? I can't square the "message passing" conceit (implying putting message objects on queues, dequeuing etc) with the claim that Obj-C is just C with some extra stuff.

Absolutely not. It only sends a message. The receiver doesn't have to have a corresponding method and can do with that message what it will. Objective-C is a 'true' object-oriented language, like Smalltalk.

Re: Why Objective-C

#17
post #16

Earlier quoted context omitted.

They're function calls right? I can't square the "message passing" conceit (implying putting message objects on queues, dequeuing etc) with the claim that Obj-C is just C with some extra stuff.

Absolutely not. It only sends a message. The receiver doesn't have to have a corresponding method and can do with that message what it will. Objective-C is a 'true' object-oriented language, like Smalltalk.

> a 'true' OOP language, like Smalltalk.

I guess Simula, which is older than Smalltalk, doesn't get a say.

Re: Why Objective-C

#18
post #16

Earlier quoted context omitted.

Absolutely not. It only sends a message. The receiver doesn't have to have a corresponding method and can do with that message what it will. Objective-C is a 'true' object-oriented language, like Smalltalk.

> a 'true' OOP language, like Smalltalk. I guess Simula, which is older than Smalltalk, doesn't get a say.

What would it have to say about it? When "object-oriented" was first told, it was said that what defines it is message passing. Simula does not have message passing. It uses function calling. Simula does have objects, but having objects does not imply orientation.

Re: Why Objective-C

#19
> you’ll realize how small a language it is, how easy to hold in your palm and turn around and understand all sides of it

I have never programmed in ObjC but was curious to learn how it works, and so I decided to write a ObjC runtime [0]. It took less than 2000 lines, and a large number of them are comments. Now I wonder how easy would it be to do dome lispy symbolic computing in it. Maybe something like a Prolog.

[0] https://gist.github.com/namandixit/76cd084676acdf16cfd014cbb...

Re: Why Objective-C

#20
I recently started writing for macOS in Swift and, holy hell, the debuggability of the windowing toolkits is actually unparalleled. I've never seen something that is this introspectable at runtime, easy to decompile and analyze, intercept and modify, etc. Everything is so modular, with subclassing and delegation patterns everywhere. It seems all because of the Objective-C runtime, as without it you'd end up needing something similar anyway.

You can reach into built-in components and precisely modify just what you want while keeping everything else platform-native and without having to reimplement everything. I've never seen anything like this before, anywhere. Maybe OLE on Windows wanted to be this (I've seen similar capabilities in REALLY OLD software written around OLE!) but the entirety of Windows' interface and shell and user experience was never unified on OLE so its use was always limited to something akin to a plugin layer. (In WordPad, for example)

The only thing that even seems reminiscent is maybe Android Studio, and maybe some "cross-platform" toolkits that are comparatively incredibly immature in other areas. But Android Studio is so largely intolerable that I was never able to dig very far into its debugging capabilities.

I feel like I must be in some sort of honeymoon phase but I 100% completely understand now why many Mac-native apps are Mac-native. I tried to write a WinUI3 app a year or two ago and it was a terrible experience. I tried to get into Android app development some years ago and it was a terrible experience. Writing GUIs for the Linux desktop is also a terrible experience. But macOS? I feel like I want to sleep with it, and I weep for what they've done with liquid glass. I want the perfection that led to Cocoa and all its abstractions. Reading all the really, super old documentation that explains entire subsystems in amazingly technical depth makes me want to SCREAM at how undocumented, unpolished and buggy some of the newer features have gotten.

I've never seen documentation anything like that before, except for Linux, on Raymond Chen's blog, and some reverse-engineering writeups. I do love Linux but its userspace ecosystem just is not for me.

Maybe this is also why Smalltalk fiends are such fans. I should really get into that sometime. Maybe Lisp too.

Post reply on HN