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Diode – Build, program, and simulate hardware

withdiode.com

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Re: Diode – Build, program, and simulate hardware

#33
post #31
post #22

Earlier quoted context omitted.

dude this thing is older than vibecoding. https://news.ycombinator.com/from?site=withdiode.com

Spending years on a cool project, and than some dude posts such a comment...

must be real tiresome to wake up like that spitting venom

Re: Diode – Build, program, and simulate hardware

#34

Not a fan. The standard schematic abstraction is great and actually helps us parse circuits. Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

On the contrary, when I was in high school we had one class dedicated to digital electronics and it revolved around breadboard circuitry. You only had 30 minutes/day to tinker with the physical hardware then it had to be disassembled for the next class. Simulations like this are more approachable then schematics and would have been great for tinkering outside of class.

Re: Diode – Build, program, and simulate hardware

#35

Not a fan. The standard schematic abstraction is great and actually helps us parse circuits. Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

This is actually very cool and predates vibe coding, please stop gatekeeping.

Re: Diode – Build, program, and simulate hardware

#37

Not a fan. The standard schematic abstraction is great and actually helps us parse circuits. Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

This is actually very cool and predates vibe coding, please stop gatekeeping.

I'll grant you the vibecoding comment. That was uncalled for and unjustified.

From an EE perspective I still see limited value in having a 3D breadboard. Having a standardized schematic language is really nice. Everybody knows how resistors, capacitors and transistors look like in a schematic, whereas they are all just little cuboids with varying number of pads in their smd packages. I recommend multisim blue for learning btw.

Nevertheless, a cool project and I should be more positive when commenting.

Re: Diode – Build, program, and simulate hardware

#38

Not a fan. The standard schematic abstraction is great and actually helps us parse circuits. Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

So we're just using "vibe coded" as a generic insult now for project we don't like?

Re: Diode – Build, program, and simulate hardware

#39

Not a fan. The standard schematic abstraction is great and actually helps us parse circuits. Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

So we're just using "vibe coded" as a generic insult now for project we don't like?

Well, it somehow gives off vibecoded vibes, even though it's not. Make of that what you want, but that's expressed in quite a few comments here.

Maybe it's just the extremely clean and generic presentation on the website without any links to the author / team / twitter.

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