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Descent, ported to the web

mrdoob.github.io

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Re: Descent, ported to the web

#52
post #39

Earlier quoted context omitted.

And it supports VR if you really need to separate yourself from your lunch.

Overload VR was one of the most intense VR experiences I’ve ever had. It also really helps immerse you in the “there’s no up/down” feeling. Sure, you start feeling sick after a few minutes, but it’s such a fun few minutes that you can’t wait to do it again.

I think we might have different risk/reward levels. For me, using VR can make me feel sick and vaguely disorientated for many hours afterwards. Almost nothing is worth that.

I love the idea of VR but my brain / balance system most certainly does not!

Re: Descent, ported to the web

#54
post #30

I remember mostly playing the port of this to the PS1, which had a fully animated opening cut scene. When I got the PC port like fifteen years later at a Goodwill, I was disappointed to see that that was a Playstation exclusive. Descent is good, but I do think the series peaked with Descent II, if for no other reason than the rocking soundtrack. Very awesome, cool, industrial rock; I used to put the game CD in my car…

Yes, Descent II OST is on a totally different level compared to the MIDI-only Descent I soundtrack. And by famous musicians to boot - like Type O Negative and Ogre of Skinny Puppy, who created my favorite "Glut" and "Ratzez" tracks. It was the time when games became big enough to bring popular musicians aboard for the soundtrack, Quake with Trent Reznor being a perfect example.

Also, the series was followed by Descent Freespace I/II, leaving a significant impact on the genre of space shooters. Though there are completely different games that have nothing to do with the original series.

Re: Descent, ported to the web

#56

For anyone who enjoyed Descent, please go buy Overload. It's a pretty much perfect spiritual sequel, with a great soundtrack. And I believe made by some of the people that formerly worked on Descent.

I haven't heard of it, but I loved Descent, and even bought Descent: Freespace back in the day.

I will have to check out Overload.

Re: Descent, ported to the web

#59

For anyone who enjoyed Descent, please go buy Overload. It's a pretty much perfect spiritual sequel, with a great soundtrack. And I believe made by some of the people that formerly worked on Descent.

I'm a simple man, I see Descent, I make sure to mention Overload. Amazing game, likely the first game ever I got to the end just to see how the story ends (yes there is a story and it's pretty good).

I think the Revival studio didn't quite work out, I'm hoping the team is working on something else, they sure do know how to make good games.

Re: Descent, ported to the web

#60
post #50
post #13

Earlier quoted context omitted.

That is true, furthermore Overload has an usermade campaign called Overload: First Strike, which is a conversion and upgrade of the entire Descent 1 campaign to Overload. Additionally I recommend Desecrators, which is a Descent-like with procedurally generated maps. Think Sublevel Zero or Everspace, except good.

Sublevel Zero is good

Everspace is good too!
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