Earlier quoted context omitted.
> They use this game engine in the 2026 RAV4 Funny how “game engines” are now car parts in 2026. Can I just have an electric car that’s a car and nothing else? Seats, wheels pedals, mirrors, real buttons, no displays just a aux jack. I’d buy it, hell I might even take the risk and pre-order it
Cars should be a USB-C peripheral to a tablet that docks on the dash.
Fluorite – A console-grade game engine fully integrated with Flutter
31–40 of 322 posts
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#32It doesn't say Toyota anywhere on the page and they don't have a link to a repo or anything like that, so I was a little confused. But it is from /that/ Toyota (well, a subsidiary that is making 3d software for their displays) and there was a talk at FOSDEM about it: https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-...
> They use this game engine in the 2026 RAV4 Funny how “game engines” are now car parts in 2026. Can I just have an electric car that’s a car and nothing else? Seats, wheels pedals, mirrors, real buttons, no displays just a aux jack. I’d buy it, hell I might even take the risk and pre-order it
In the US, no. Backup cameras are required by federal law as of 2018. The intent of the law was to reduce the number of children killed by being backed over because the driver couldn't see them behind the car.
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#33The combination of Flutter + Claude Code makes cross-platform app development really, really fast. I've been impressed with how well Clause handles prompts like, "This list should expand on the web, but not on iOS." I then ask it (Claude) to run both a web instance and an iOS simulator instance. Can usability test in-tandem. I recently (as in, last night) added WebSockets to my backend, push notifications to my front…
How are you going to maintain all that when you find bugs if it generates a ton of code you did not get through to understand it?
I've tried fixing some code manually and then reused an agent but it removed my fix.
Once you vibe code, you don't look at the code.
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#34It doesn't say Toyota anywhere on the page and they don't have a link to a repo or anything like that, so I was a little confused. But it is from /that/ Toyota (well, a subsidiary that is making 3d software for their displays) and there was a talk at FOSDEM about it: https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-...
> They use this game engine in the 2026 RAV4 Funny how “game engines” are now car parts in 2026. Can I just have an electric car that’s a car and nothing else? Seats, wheels pedals, mirrors, real buttons, no displays just a aux jack. I’d buy it, hell I might even take the risk and pre-order it
Game engines are probably trivially cheap to produce in 2026. You forget that Toyota sells 10M cars per year. In 3 years thats 30M cars. What does it cost each buyer for the game engine? 30 cents?
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#35Re: Fluorite – A console-grade game engine fully integrated with Flutter
#36Earlier quoted context omitted.
How are you going to maintain all that when you find bugs if it generates a ton of code you did not get through to understand it?
You ask it to fix it. I've tried fixing some code manually and then reused an agent but it removed my fix. Once you vibe code, you don't look at the code.
Truly one of the statements of all time. I hope you look at the code, even frontier agents make serious lapses in "judgement".
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#37Earlier quoted context omitted.
How are you going to maintain all that when you find bugs if it generates a ton of code you did not get through to understand it?
You ask it to fix it. I've tried fixing some code manually and then reused an agent but it removed my fix. Once you vibe code, you don't look at the code.
And therein lies the problem
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#38Re: Fluorite – A console-grade game engine fully integrated with Flutter
#39The combination of Flutter + Claude Code makes cross-platform app development really, really fast. I've been impressed with how well Clause handles prompts like, "This list should expand on the web, but not on iOS." I then ask it (Claude) to run both a web instance and an iOS simulator instance. Can usability test in-tandem. I recently (as in, last night) added WebSockets to my backend, push notifications to my front…
How are you going to maintain all that when you find bugs if it generates a ton of code you did not get through to understand it?
The problem is unless your ready to waste hours prompting to get something exactly how you want it, instead of spending those few minutes doing it yourself, you start to get complacent for whatever the LLM generated for you.
IMO it feels like being a geriatric handicap, there's literally nothing you can do because of the hundreds or thousands of lines of code that's been generated already, you run into the sunk cost fallacy really fast. No matter what people say about building "hundreds of versions" you're spending time doing so much shit either prompting or spec writing that it might not feel worth getting things exactly right in case it makes you start all over again.
It's literally not as if with the LLM things are literally instantaneous, it takes upwards or 20-30 minutes to "Ralph" through all of your requirements and build.
If you start some of it yourself first and you have an idea about where things are supposed to go it really helps you in your thinking process too, just letting it vibe fully in an empty directory leads to eventual sadness.
Re: Fluorite – A console-grade game engine fully integrated with Flutter
#40It doesn't say Toyota anywhere on the page and they don't have a link to a repo or anything like that, so I was a little confused. But it is from /that/ Toyota (well, a subsidiary that is making 3d software for their displays) and there was a talk at FOSDEM about it: https://fosdem.org/2026/schedule/event/7ZJJWW-fluorite-game-...
> They use this game engine in the 2026 RAV4 Funny how “game engines” are now car parts in 2026. Can I just have an electric car that’s a car and nothing else? Seats, wheels pedals, mirrors, real buttons, no displays just a aux jack. I’d buy it, hell I might even take the risk and pre-order it
It's like, at least one exists in Japan, on used market even, if you absolutely have to have one, I guess
0: https://www.honda.co.jp/N-ONE-e/webcatalog/design/images/e_g...
1: https://driver-web.jp/articles/gallery/41396/36291
2: https://www.carsensor.net/usedcar/detail/AU6687733258/index.... | https://archive.is/gbBzc