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Exposure Simulator

andersenimages.com

1–10 of 83 posts

Re: Exposure Simulator

#2
That does a fairly good job.

I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL.

The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

Re: Exposure Simulator

#4

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

With the disclaimer that I am comparing to the memory of some entry-level cameras, I would still say that it's way too noisy.

Even on old, entry-level APS-C cameras, ISO1600 is normally very usable. What is rendered here at ISO1600 feels more like the "get the picture at any cost" levels of ISO, which on those limited cameras would be something like ISO6400+.

Heck, the original pictures (there is one for each aperture setting) are taken at ISO640 (Canon EOS 5D MarkII at 67mm)!

(Granted, many are too allergic to noise and end up missing a picture instead of just taking the noisy one which is a shame, but that's another story entirely.)

Re: Exposure Simulator

#5

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

Video showcasing ISO noise behavior of a few different cameras: https://youtu.be/iiMfAmWbWSg?t=94s

Re: Exposure Simulator

#6
post #5

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

Video showcasing ISO noise behavior of a few different cameras: https://youtu.be/iiMfAmWbWSg?t=94s

That's a pretty good demo!

Very limited camera choices, though.

Re: Exposure Simulator

#7
post #5

Earlier quoted context omitted.

Video showcasing ISO noise behavior of a few different cameras: https://youtu.be/iiMfAmWbWSg?t=94s

That's a pretty good demo! Very limited camera choices, though.

Yeah, it would be interesting and useful to see this across many more cameras.

Re: Exposure Simulator

#8

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

I recently bought a film camera (Minolta X-700) and I wasted a whole roll because I inverted the aperture (i.e, 2 = sharp, 32 = blur)...

I'm interested to see how the roll turns out - gave it for development the other day, had a good laugh with the employees though.

I now have a mnemonic for it: Blor - a (somewhat) portmanteau of Blur and low. So low aperture = blur.

Edit for clarification: I mean low number (2 vs 32) = blur

Re: Exposure Simulator

#9
post #8

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

I recently bought a film camera (Minolta X-700) and I wasted a whole roll because I inverted the aperture (i.e, 2 = sharp, 32 = blur)... I'm interested to see how the roll turns out - gave it for development the other day, had a good laugh with the employees though. I now have a mnemonic for it: Blor - a (somewhat) portmanteau of Blur and low. So low aperture = blur. Edit for clarification: I mean low number (2 vs 32…

The larger the entrance pupil is, the narrower the depth of field is.

The smaller, i.e. the closest to an ideal pinhole camera, the wider the depth of field is. A an ideal pinhole camera has infinite depth of field.

Unfortunately the aperture f numbers are the wrong way round; larger numbers correspond to smaller diameters.

Re: Exposure Simulator

#10
post #8

That does a fairly good job. I'm sure that image nerds would poke holes in it, but it seems to work pretty much exactly the way it does IRL. The noise at high ISO is where it can get specific. Some manufacturers make cameras that actually do really well, at high ISO, and high shutter speed. This seems to reproduce a consumer DSLR.

I recently bought a film camera (Minolta X-700) and I wasted a whole roll because I inverted the aperture (i.e, 2 = sharp, 32 = blur)... I'm interested to see how the roll turns out - gave it for development the other day, had a good laugh with the employees though. I now have a mnemonic for it: Blor - a (somewhat) portmanteau of Blur and low. So low aperture = blur. Edit for clarification: I mean low number (2 vs 32…

High aperture = Blur

Unfortunately the lower number actually means bigger aperture.

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