Cool stuff, I think I'll never be able to unsee the extra top padding all over the web now haha I don't even know if the golden ratio itself is that magical, but I do see a lot of value in picking one ratio and sticking to it everywhere.
LiftKit – UI where "everything derives from the golden ratio"
141–150 of 160 posts
Re: LiftKit – UI where "everything derives from the golden ratio"
#142This scrolls alright in Chrome but lags horribly when scrolling on Firefox. Especially when the larger animations come into view.
Re: LiftKit – UI where "everything derives from the golden ratio"
#143Re: LiftKit – UI where "everything derives from the golden ratio"
#144Re: LiftKit – UI where "everything derives from the golden ratio"
#145Re: LiftKit – UI where "everything derives from the golden ratio"
#146Earlier quoted context omitted.
What don't you like about Chrome design?
It's not that there is anything to like or dislike: it's just that there is no "design" in it, nothing to reference
Re: LiftKit – UI where "everything derives from the golden ratio"
#147Re: LiftKit – UI where "everything derives from the golden ratio"
#148Here's a tip: any time you've got before/after screen grabs, don't do this thing where you've got to drag a line to switch between the two, don't have a fade, don't have a sliding transition, or anything like that. Just have it display one, then have a single button that you click to have it immediately display the other. Then when you click the button again, it goes back to displaying the first one again. Click, cli…
Re: LiftKit – UI where "everything derives from the golden ratio"
#149When we designed Chrome, since minimalism was our thing and screens used to be small, A LOT of time was spent on the total vertical space - thin titlebar, slightly bigger tabstrip, and a large toolbar. Lots of discussion, lots of questions Telling people the height ratios between them followed the golden ratio was a very convenient way to shortcut the bikeshedding and get to "aha, very nice" The trick was it didn't f…
The whole minimalism/flat movement from iOS 7 and Google's Material and Microsoft's Metro crap was frankly a lazy and weak copout, a give-up on trying to make nice looking UI that could also be functional.
Why is it that sci-fi has always had such beautiful UI since Star Trek but the real world is still so boring?
Re: LiftKit – UI where "everything derives from the golden ratio"
#150When we designed Chrome, since minimalism was our thing and screens used to be small, A LOT of time was spent on the total vertical space - thin titlebar, slightly bigger tabstrip, and a large toolbar. Lots of discussion, lots of questions Telling people the height ratios between them followed the golden ratio was a very convenient way to shortcut the bikeshedding and get to "aha, very nice" The trick was it didn't f…
What was the reasoning about not implementing vertical tabs much, much earlier? I use them now in the canary builds, but on 4k 32" screen it is not that critical as it was on the small 16:9 full hd screen. The vertical space used to be much scarcier than the horizontal.
We didn't ship them because they were only a mitigation of the too-many-tabs problem, not a solution, and they didn't really fit our model of 'tabs are titlebars'. They were also never going to be default - most people did not have that many tabs, and we had a very strong opinion was that we shouldn't have configuration - it was better to very strongly execute on one vision we loved and risk losing people (but hope the quality would bring people along), than to execute and support multiple directions poorly.
The world has changed a lot since I last worked on Chrome ten years ago, so as an outsider I'm excited to see what the team currently attempting it can do.