I feel like nobody has figured out yet how these screens and components in a modern car should fit together that don't look like little iPhones and iPads just mounted in a car. There are some nice buttons here, and individual components (as photographed) look good on their own. BUT altogether it still seems like disparate components who share design language, just slapped into a vehicle.
Jony Ive Designed Ferrari Luce EV Interior
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Re: Jony Ive Designed Ferrari Luce EV Interior
#22Re: Jony Ive Designed Ferrari Luce EV Interior
#23That steering wheel looks absolutely awful. Like a budget car. And the UX is rubbish. The easiest to reach buttons are ones that are nearly never needed: drive mode (usually used 0-2 times per trip), wiper mode (but no single wipe?). The only frequently used ones are the indicators - which I don't love but I guess stalks are a bit meh aesthetically - and the speed cruise. But sensors? Suspension? Why are they there?…
Heh, my thought on opening the article and seeing the image was "huh, without the badge in the photo, if forced to guess the make, I'd have gone with Kia."
Re: Jony Ive Designed Ferrari Luce EV Interior
#24Re: Jony Ive Designed Ferrari Luce EV Interior
#25Re: Jony Ive Designed Ferrari Luce EV Interior
#26glad to see some physical buttons, but there aren't nearly enough of them and they aren't differentiated enough the emergency lights button should be colored red and elevated because it needs to be interacted with in high-stress situations temperature should be set with a slider rather than a toggle switch because then a given temperature selection becomes spatially consistent and selecting max-hot or max-cold is ins…
Agreed. I wonder why they didnt immediately think of that (slider for temperature etc). Is it our hubris as armchair UI designers that we miss obvious problems? Is it internal politics? Is it bureaucracy? Is it hardware difficulties?
they also make it difficult to support an "auto" function, because they would need to move automatically to maintain a consistent user experience
sliders aren't used very often in cars now so it is probably harder to find well made components for them
etc
hopefully as the automakers move back to physical inputs they bring back these sorts of controls
Re: Jony Ive Designed Ferrari Luce EV Interior
#27I can't tell if it is just me, but a digital analogue clock is weird. I'm all for analogue time keeping with hands circling a face, but when it is put on a flat screen, it feels cheap. There aren't enough buttons, there is too much to read, and all of this while I'm driving. I remember my friends dad had a Corvette or something in the mid-late 90s, and it had this red projected HUD on the windshield. All of your info…
The speedo and rev counter are exactly where they should be. What else do you need to read while driving?
What buttons are you missing?
Re: Jony Ive Designed Ferrari Luce EV Interior
#28I can't tell if it is just me, but a digital analogue clock is weird. I'm all for analogue time keeping with hands circling a face, but when it is put on a flat screen, it feels cheap. There aren't enough buttons, there is too much to read, and all of this while I'm driving. I remember my friends dad had a Corvette or something in the mid-late 90s, and it had this red projected HUD on the windshield. All of your info…
See the multigraph section: https://www.ferrari.com/en-EN/auto/ferrari-luce
Re: Jony Ive Designed Ferrari Luce EV Interior
#29I welcome to physical buttons. But multiple rectilineal shapes dominate without harmony. Almost feels like a semi truck interior.