Ask HN: What are you working on? (February 2026)
321–330 of 1001 posts
Re: Ask HN: What are you working on? (February 2026)
#322It's a lightweight screen recorder for macOS that lives in your menu bar. It's built with SwiftUI and ScreenCaptureKit, uses the native Content Picker to select what you record, and supports ProRes 422/4444, HEVC, and H.264 — including alpha channel and HDR. Frame rates from 24 to 120fps. System audio and mic simultaneously. You can also exclude specific things from recordings, like the menu bar, dock, or wallpaper.
No tracking, no analytics, no cloud uploads, no account. MIT licensed. Everything stays on your Mac.
Re: Ask HN: What are you working on? (February 2026)
#323Re: Ask HN: What are you working on? (February 2026)
#324I'm working on PC Part Picker for hi-fi stereo gear. https://buildhifi.com Some technical highlights: - Graph-based signal flow: Products become nodes, connections are edges inferred from port compatibility (digital, analog, phono, speaker-level domains) - Port profile system: Standardized port definitions (direction, domain, connector, channel mode) enable automatic connection inference - Rule engine: Pluggable rule…
Re: Ask HN: What are you working on? (February 2026)
#325A Jellyfin music client for Linux written in Rust and GTK: https://github.com/Fingel/gelly I thought it would be pretty simple, but here I am almost 6 months later still adding features. The positive feedback has been nice, though! People seem to appreciate (like I do) that its fast and doesn't use Electron or some other cross platform toolkit. Learning a lot. It's not vibe coded. Sad that I have to make that qualifi…
Re: Ask HN: What are you working on? (February 2026)
#326Month 2 of building the SQL client I've always wished I had.
One feature I'm especially proud of is the visual query builder. Drag & drop to build SQL queries.
There's also an entire SQL tutorial section for anyone who wants to learn or refresh SQL knowledge.
Re: Ask HN: What are you working on? (February 2026)
#327I used to be a coding bootcamp instructor, TA and guest lecturer. I've noticed more and more people need to learn SQL for various different reasons. I'm mostly concerned about lesson scaffolding since most SQL courses don't do it that well. I'm hyped about AI but they're not great with lesson scaffolding.
I'm 33% to 50% done. I've already noticed the way I scaffold the lessons is unconventional. For example, for the first 50%, I don't want students to know what tables are. It's too much all at once, everything should be small bites before the big concepts get introduced.
If anyone is interested in testing the beta version, let me know. It will be up within the next 2 weeks probably. My email is in my profile.
Re: Ask HN: What are you working on? (February 2026)
#328GitHub:- https://github.com/adityaprasad-sudo/Explore-Singapore Live demo :- https://adityaprasad-sudo.github.io/Explore-Singapore/
Re: Ask HN: What are you working on? (February 2026)
#329I've been working on a deep seabed simulation, specifically to simulate polymetallic nodules for cobalt/nickel mining in Project Chrono. Development has stalled as I scan my nodule samples to enter them into the simulation (half of my samples were stolen from my porch, which delayed things), although the sim works just fine. The idea is you could take what I have now and, in project chrono, load a vehicle and test deep sea nodule mining using different designs.
It comes with a rigid (fast but wholly inaccurate) simulation, as well as DEM (which will make you cry and want to build a new computer). Having lots of fast cache helps with the DEM sim