Earlier quoted context omitted.
You are getting downvoted, but this is a cool idea. Diplomacy has historically been a weak part of the series, and being able to shore that up may be a lot of fun to play against.
I would say diplomacy is the most misunderstood feature of the series. Players constantly say they want a stronger AI that's smarter at diplomacy. But whenever they have built an AI like that, their play testers complained that it doesn't behave like a real world leader (too ruthless). This experience led Soren Johnson (co-designer of Civ III and lead designer of Civ IV) to the realization that Civ AIs are supposed t…
OpenCiv3: Open-source, cross-platform reimagining of Civilization III
101–110 of 318 posts
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#102Hi all, OpenCiv3 founder here. Thanks for the support! Check us out on Civfanatics or Discord to keep up with the project.
I believe Civfanatics was in it (run by “Chieftess” if I recall), Apolyton (which I was a member of — elected in as Minister of Public Works and had to come up with a plan to clear our pesky jungles) and a number of other sites.
It was such an awesome time. Real diplomacy and trade negotiations between the fan sites while waiting to play our turns. Man, it was fun.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#103I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
FreeCiv covers civ 1 and 2 more or less. Personally, I didn't play much of 2 or 3, so I don't have strong feelings either way.
especially since openciv3 aims to fix some of civ 3's shortcomings
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#104For those like myself who have wanted this but for Civ1 (all 4 of us), someone on CivFanatics has made incredible progress, and the game is actually playable now: https://github.com/rajko-horvat/OpenCiv1
- OpenCiv1
- FreeCiv (civ 2)
- OpenCiv3
- ???
- UnCiv
I'm curious why civ 4 is the one that got skipped. I feel like it's the one that is most commonly labelled as the "peak"
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#105Earlier quoted context omitted.
Have you considered adding LLM features for the negotiations? Could be cool.
not sure if serious...
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#106Earlier quoted context omitted.
You shouldn't need the company's permission to run whatever you want on your machine.
It's not an issue of permission, it's an issue of trying to make a computer that's safe for grandma to use. Criminals can and will convince grandma to navigate a byzantine labyrinth of prompts and technical measures in order to drain her bank account. That's the threat model we're dealing with here.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#107Civ III is still my go-to activity for long flights with no internet - I've yet to find a better way to instantly time-travel forward 12 hours. I haven't tried OpenCiv3, but I'm glad it exists - getting vanilla Civ III running on MacOS is a hassle and still has issues with e.g. audio and cutscenes. I also hope it leads to a way to improve worker automation. Managing your workers well is important, doing it manually i…
The paradox grand strategy games are like civilization but with real agency and at times straight up historical accuracy.
Meanwhile I have to deal with Ghandi actually nuking everyone (the bug is ACTUALLY REAL IN CIV 5, the best modern civ game!). Not sure why Indians aren't mad as hell at the whole series.
Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#108Earlier quoted context omitted.
It's not an issue of permission, it's an issue of trying to make a computer that's safe for grandma to use. Criminals can and will convince grandma to navigate a byzantine labyrinth of prompts and technical measures in order to drain her bank account. That's the threat model we're dealing with here.
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Re: OpenCiv3: Open-source, cross-platform reimagining of Civilization III
#109I love that the community is doing this, though I'm curious why Civ 3 in particular. My understanding was that "classic" (for lack of a better term) Civ fans tend to prefer either 2 or 4, and that 3 was considered to be not as good. But perhaps I was mistaken as to the community's opinions on the games.
Can I tangent on your question here and ask what others think of Civ 7 now? When I learned about it I thought it was a day 1 game purchase for me for sure, but I held off when I saw a stream of bad reviews. I figured I'd come back when they ironed the problems out (as they've done in every major Civ release to my memory). Haven't taken the plunge yet.