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The Codex App

openai.com

221–230 of 671 posts

Re: The Codex App

#221
I'm still waiting for the big pivotal moment in this space, I think there is a lot of potential with rethinking an IDE to be Agent first, and lots of what is out there is still lacking. (It's like we all don't know what we don't know, so we are just recycling UX around trying to solve it)

I keep coming back to my basic terminal with tmux running multiple sessions. I recently though forked this https://github.com/tiann/hapi and been loving using tailscale to expose my setup on my mobile device for convenience (plus the voice input there)

Re: The Codex App

#222

The landing page for the demo game "Voxel Velocity" mentions " start" at the bottom, but actually changes selection. One would think that after 7mm tokens and use of a QA agent, they would catch something like this.

It's also interesting how the functionality of the game barely changes between 60k tokens, 800k tokens, and 7MM tokens. It seems like the additional tokens made the game look more finished, but it plays almost exactly the same in all of them.

I wonder what it was doing with all those tokens?

Re: The Codex App

#223

I'm still waiting for the big pivotal moment in this space, I think there is a lot of potential with rethinking an IDE to be Agent first, and lots of what is out there is still lacking. (It's like we all don't know what we don't know, so we are just recycling UX around trying to solve it) I keep coming back to my basic terminal with tmux running multiple sessions. I recently though forked this https://github.com/tian…

yeah, TUIs for AI is just lazy work imho. I'm glad at least this time it's a macOS app, but it's still just a shitty chat interface

also this feels like a unique opportunity to take some of that astronomical funding and point it towards building the right tooling for building a performant cross-platform UI toolkit in a memory-safe language—not to mention a great way for these companies to earn some goodwill from the FOSS community

Re: The Codex App

#224

It is baffling how these AI companies, with billions of dollars, cannot build native applications, even with the help of AI. From a UI perspective, these are mostly just chat apps, which are not particularly difficult to code from scratch. Before the usual excuses come about how it is impossible to build a custom UI, consider software that is orders of magnitude more complex, such as raddbg, 10x, Superluminal, Blende…

> even with the help of AI.

This is what you get when you build with AI, an electron app with an input field.

Re: The Codex App

#226
Interesting timing for me personally as I just switched from running Codex in multiple tabs in Cursor to Ghostty. It had nicer fonts by default, better tab switching that was consistent with the keyboard shortcut to switch to any tab on Mac, and it had native notifications that would ping when Codex had finished. Worktrees requiring manual configuration was probably the one sticking point, so definitely looking forward to this.

Re: The Codex App

#227

It is baffling how these AI companies, with billions of dollars, cannot build native applications, even with the help of AI. From a UI perspective, these are mostly just chat apps, which are not particularly difficult to code from scratch. Before the usual excuses come about how it is impossible to build a custom UI, consider software that is orders of magnitude more complex, such as raddbg, 10x, Superluminal, Blende…

> even with the help of AI. This is what you get when you build with AI, an electron app with an input field.

I've done way, way more than that, as I'm sure others have too.

This is just bad product management.

Re: The Codex App

#228
We are certainly approaching the point where a high end MacBook Pro for development isn’t required. Feels very close to just being able to use an iPad? My current workplace deploy on Vercel, we already test actively on feature branches and the models have gotten so good that you can reliably just commit what they’ve done (with linting and type check hooks etc) and in the rare event something is broken, follow up with a new commit.

Re: The Codex App

#229
I don't know you, but apart from ai tools race fatigue(feel pretty much like frameworks fatigue), all I see is mouse traveling a lot between far distant small elements, buttons and textareas. AI should have brought innovation even in UIs we basically stopped innovating there

Re: The Codex App

#230
post #133
post #92

Bugs me they treat MacOS as first class. Do people actually develop on a Mac in 2026? Why not just start with Linux?

I mean if they were targeting "software engineers" in general then Windows would be the obvious choice in 2026 as much as in 2006. But these early releases are all about the SF bubble where Mac is very much dominant.

Really? I frankly don’t know anyone who’s not on Linux. If you do any AI/ML you basically find yourself on a Linux box eventually. Perhaps I live in a bubble.
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