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Show HN: I spent two years working on an HTML5 game. I finally released it

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Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#51
post #23

Demo uploaded to mediafire because I don't want to completely kill my server: http://www.mediafire.com/?hh5x0jcvvkiwd5i I tried to get it out fast and just barely tested it, but it should be stable. The demo has three bosses, ~25 areas, and a good taste of the gameplay. My server seems to be intermittently dying, so Chrome Store link for anybody interested in purchasing (buying through my site would be preferable, th…

FYI, I bought my copy through the Chrome store because I've had so many negative experiences with PayPal. If it's preferable people buy through you, maybe doing something like Stripe would make sense?

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#52
post #48

Congrats on shipping. You should post this on /r/gaming on reddit, they are really supportive of indie devs producing games.

Make sure you use your personal account when you do this: self promotion is only allowed if your account is contributing to reddit in some other way. I tried to create a separate account to promote my iOS game Super Smart but the post was immediately removed for that exact reason. Congratulations on shipping!

out of curiosity, is it acceptable if you're only contributing to other subreddits?

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#55
post #48

Earlier quoted context omitted.

Make sure you use your personal account when you do this: self promotion is only allowed if your account is contributing to reddit in some other way. I tried to create a separate account to promote my iOS game Super Smart but the post was immediately removed for that exact reason. Congratulations on shipping!

out of curiosity, is it acceptable if you're only contributing to other subreddits?

This should be no problem. However, I am talking about a significant amount: I was told that at most %10 of total contribution (posts, comments) could be self-promotional.

The problem for me was that my personal account contained stuff I did not want to share as a game publisher. Now I am trying to use the game account as my main, just to catch up.

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#56
post #18
post #12

Knowing what you do now, with the memories of the terrible bugs you had to work through due to Chrome / OSX, would you still choose HTML5 over other cross-platform game engines like Unity?

If javascript could run outside of the browser, I'd use it for everything. Javascript was nothing but pure bliss to work with, but the browsers were hell. Overall I know I'm definitely going to keep making short, simple games with javascript because it's a wonderful tool for the job. Long-term projects are a bit risky due to browser issues, so this'll probably be my last huge game with the language (sadly). If you're…

I'm working full time on a game development project in Unity. I have nothing but good things to say about it. The community is great, and our development would take twice the time without community-created tools like NGUI and PlayMaker. Unity 4 will address some major irks of mine (esp. animation handling), and a new UI engine is down the road.

Its Javascript support is probably what's drawing you to the engine though (I use C#).

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#58
post #23

Demo uploaded to mediafire because I don't want to completely kill my server: http://www.mediafire.com/?hh5x0jcvvkiwd5i I tried to get it out fast and just barely tested it, but it should be stable. The demo has three bosses, ~25 areas, and a good taste of the gameplay. My server seems to be intermittently dying, so Chrome Store link for anybody interested in purchasing (buying through my site would be preferable, th…

I bought the game via the PayPal link but so far haven't received my copy. Not sure if this is related to the load on your site. In the meantime I'll play around with the demo. But I did want to mention that I hadn't received it yet as there are likely to be other people in a similar situation. Maybe it's worth putting a note on the blog post?

Re: Show HN: I spent two years working on an HTML5 game. I finally released it

#59

Is this inspired by In The Hunt for PS1?

It's more inspired by Metroid, Yume Nikki and Thunder Force, but I suppose a little bit was taken from In The Hunt. The original game was going to be much closer to In The Hunt, however.
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