Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
Ideally the model would be run locally in the browser, so the author isn't paying whatever they're paying. But the web standards to do complicated stuff locally aren't there yet and probably will never be. That's not a practical answer but it's my two cents.
Antirender: remove the glossy shine on architectural renderings
131–140 of 478 posts
Re: Antirender: remove the glossy shine on architectural renderings
#132I did exactly the opposite with https://prontopic.com
Works great. I hate it.
Re: Antirender: remove the glossy shine on architectural renderings
#133Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
This will be an unpopular answer but one way that could have worked is just good ol' advertising, because it directly converts "virality" into income. Any solution that requires the user to bust out a credit card and put down his billing address has way too much friction for the median user to get through.
Re: Antirender: remove the glossy shine on architectural renderings
#134Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
Ideally the model would be run locally in the browser, so the author isn't paying whatever they're paying. But the web standards to do complicated stuff locally aren't there yet and probably will never be. That's not a practical answer but it's my two cents.
Re: Antirender: remove the glossy shine on architectural renderings
#135Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
This will be an unpopular answer but one way that could have worked is just good ol' advertising, because it directly converts "virality" into income. Any solution that requires the user to bust out a credit card and put down his billing address has way too much friction for the median user to get through.
Re: Antirender: remove the glossy shine on architectural renderings
#136I ran it on the "society if..." meme lol https://imgur.com/a/nFQN5tx
For those like me not up on the hip memes: https://knowyourmeme.com/memes/the-world-if
I was just writing about this (scroll about halfway down to the images of Sam Altman - though if you like that, do watch the second video):
https://getartcraft.com/news/world-models-for-film
The best model I've found for this, that almost bakes in full ControlNet capability, is oddly gpt-image-1.5. It's absolutely OP at understanding how to turn low-fidelity renders into final draft upscales.
Here are some older experiments:
https://imgur.com/a/previz-to-image-gpt-image-1-5-3fq042U
https://imgur.com/gallery/previz-to-image-gpt-image-1-x8t1ij...
I just wish it didn't require invoking such heavy-weight, slow, and expensive models to do this. I'm sure open models will do this work soon, though.
Re: Antirender: remove the glossy shine on architectural renderings
#137Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.
Flattr took one approach without much success. They represented the problem well though. When someone does something that is of a small but not insignificant benefit for a large number of people, how should they be rewarded? When the reward due, divided by the number of people paying for it, gets low enough it seems to not reach a threshold that it makes sense for any individual to pay.
You could charge a fee above the threshold, and many people do take this path. It is essentially requiring a small number of people to massively overpay to cover those who don't pay at all.
A Universal Income takes the approach that if everyone gets what they need there is no particular requirement to be monetarily rewarded. You essentially have been rewarded for whatever it is you do.
Advertising plays the small threshold thing both ways, They offer you a chance to sell a little corruption below your threshold for thinking it is damaging, and in return they accumulate the corruption and the money and send you the money and deliver the requested corruption to their customers.
Part of the fundamental difficulty is in determining the size of the reward due. How is that determined? There are plenty of people who will offer services to do that if it means they can take a cut. I don't see that path going well unless it is a mechanism governed by strict non-profit rules, and even then I would have doubts.
A purely rule based system would be intrinsically unfair and subject to gaming, but often times this turns out to be the least worst solution. By agreeing to a set of rules people can accept that while flawed, adhering to them by agreement can make a system that cannot be taken over by a malicious individual.
In short, right now, No I don't think there is a better way. There may be people with a financial interest that it remains that way.
Re: Antirender: remove the glossy shine on architectural renderings
#138Re: Antirender: remove the glossy shine on architectural renderings
#139Re: Antirender: remove the glossy shine on architectural renderings
#140Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton Is there a better way? Asking for myself, also.