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Antirender: remove the glossy shine on architectural renderings

antirender.com

101–110 of 478 posts

Re: Antirender: remove the glossy shine on architectural renderings

#101

This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what t…

This was exhausting to read. Don’t you ever have fun?

Re: Antirender: remove the glossy shine on architectural renderings

#102

This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what t…

No, it would look like this, just not exactly like this. Say, the fancy bridge example has some rust runoff but no obvious metal for it to come from. Other than that, the guess is quite believable, and certainly much more so than the render.

Re: Antirender: remove the glossy shine on architectural renderings

#104
post #92
post #89

Earlier quoted context omitted.

I have to say both the leafless trees and electrical box spawning is very on point for what you would find in eg Belgium. Check this full blown ugly building/container that spawned in the beautiful Liege Guillemins station https://maps.app.goo.gl/T1J7WwCCYDvBgJEc7

Yeah, both are good additions - in moderation. I think the model just went into extremes with them.

Maybe.. or maybe you underestimate the insanities you can find in real life too (the model isnt that creative unfortunately). See here, 5 different no-parking signs for the same 2 spots: https://maps.app.goo.gl/S74r7eawH2vL24CX7

Re: Antirender: remove the glossy shine on architectural renderings

#107
It's like a dream come true!

I've been thinking of something like this for decades, as I mentally compared the utopian displays at construction sites to the existing buildings next to them. Like "wow your fancy new building is going to be so perfectly white and clean, but what will it really look like after 10 years exposed to the elements and no cleaning, like the one next door?"

New construction is sold on a literal blue-sky promise. How does it really look like a decade down the road? All construction has a decades- if not centuries-long lifespan. It's worth thinking about them long-term.

I absolutely love the streak of rust coming off the saddle of arches on the bridge example. That's exactly what I'm talking about.

Re: Antirender: remove the glossy shine on architectural renderings

#110
Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. https://ko-fi.com/magnushambleton

Is there a better way? Asking for myself, also.

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