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GOG: Linux "the next major frontier" for gaming as it works on a native client

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181–190 of 421 posts

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#181
I do the vast majority of my gaming on my handheld with Bazzite configured to feel like a Steam Deck.

I basically don't leave the Steam UX. Valve has done such a great job here I don't see why any Linux user would consider buying games anywhere else.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#182
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

With GPU, ram and flash prices where they are pc gaming isn’t moving anywhere but backwards for the next couple years, unfortunately.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#183

I do the vast majority of my gaming on my handheld with Bazzite configured to feel like a Steam Deck. I basically don't leave the Steam UX. Valve has done such a great job here I don't see why any Linux user would consider buying games anywhere else.

The heroic launcher looks like it was trying to solve this and let you use cheaper gog games in your normal steam library. And I've seen similar tools for emulators to show up basically like native steam games

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#184

I do the vast majority of my gaming on my handheld with Bazzite configured to feel like a Steam Deck. I basically don't leave the Steam UX. Valve has done such a great job here I don't see why any Linux user would consider buying games anywhere else.

The heroic launcher looks like it was trying to solve this and let you use cheaper gog games in your normal steam library. And I've seen similar tools for emulators to show up basically like native steam games

Heroic is the best attempt so far, but when comes to handheld UX, it’s meh.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#185
post #110
post #98

Earlier quoted context omitted.

I don't think they are trying to beat valve. GoG has been like those airlines that fly where no major airlines want to fly. Filling a underserved but large market.

I have a hunch that the currently sole owner just wants to do this until retirement. GoG is financially stable so there's no pressure to increase revenue. I see no simpler explanation why someone would buy out a subsidiary like that. All in all, GoG thrives on people being sentimental and it's totally in character for the owner to be sentimental as well.

Not wanting to buy DRMed games now is counting as sentimental? I beg to differ. There are a lot of reasons for buying games free of DRM.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#186

Earlier quoted context omitted.

Going to a website's hardly massive friction is it ? I've got tens of games through GoG and it's always my first port of call if I want a game. Because it keeps out of the way. If it's got value to people, fair enough, it's got value to people. That's just my opinion. All I want you to do is sell me games. But we all know about enshittification and MBAs trying to round the wagons.

I agree with you. I'm still a greybeard who organizes my games in a folder and finds the exe to click. At best I'll keep a handy folder of shortcuts for games I play often on my desktop. I even keep my startup programs to a bare minimum of my communication lines (if I wanna boot up steam, I'll type it in the search bar or wait for the launched game that requires it). But we're in this hyper optimized world where kids…

Maybe it's you and me, mate. I'm from the world before Steam. I'm from the world before computers, in fact. Atari 2600 was my first console, when it was new.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#187
post #35

A lot of hate in the comments, I think it's great that companies are in a position where they think it makes sense financially to support Linux as a target platform.

They're just trying to ride the wave of Valve's deck (and they will fail). The fact is that, since I bought the Steam Deck, I bought less from GOG and more from Valve. And this won't change a thing: it doesn't matter if they make a Linux-native frontend to the horrible GOG Galaxy. I just want my games to launch as seamlessly as they do from Valve's UI, not yet another launcher that I have to launch on top of Valve's…

While on the other hand I'm often frustrated and feel limited by a steam-only deck and am going to start installing the other store fronts. I have games there I've gotten cheaper or even free. I don't like being locked into steam and "Gabe the goodest billionaire" propaganda exists to keep people from engaging in competitor products. I also want to support stores that take less from developers, especially smaller ones. Steams 30% cut while Epic is 0% up to $1m is concerning. I want smaller devs to succeed better. Steam is a huge compromise even if its a 'fan favorite' quasi-monopoly.

So yes I want gog to be native linux on things like the deck.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#188

I do the vast majority of my gaming on my handheld with Bazzite configured to feel like a Steam Deck. I basically don't leave the Steam UX. Valve has done such a great job here I don't see why any Linux user would consider buying games anywhere else.

The heroic launcher looks like it was trying to solve this and let you use cheaper gog games in your normal steam library. And I've seen similar tools for emulators to show up basically like native steam games

Okay. But I still probably have to hop into desktop mode to configure stuff.

I don't even know how to install non steam applications on my current stepup.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#189
post #162
post #49

Earlier quoted context omitted.

Steam developing proton was what made it possible for me to change fully. No dual boot or anything needed. It's great. Funnily I also run GoG games through steam proton.. But looking forward to the GoG client working!

Steam with Proton is simply incredible. And now it doesn't even split games in "Linux" vs "Windows"; it simply assumes all games run on Linux. And they mostly do! Though to be fair I had to tweak a couple to make them run, and Space Marine II absolutely refuses to play past the cutscene, but most other games "just work".

I was amazed that the PC port of Spider-man Myles Morales worked perfectly with no tweaking at all. That’s the newest AAA game I own (I think), and it runs silky smooth and hasn’t had any issues.

It wasn’t that long ago that Wine was only really useful for games that were at least 5-10 years old. Proton is amazing.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#190
post #173

Earlier quoted context omitted.

There is nothing to save as long as it relies on game studios using Windows workstations, coding in Visual Studio and targeting DirectX. The goal has to be to make native Linux attractive, so that they actually bother to create native executables, using Vulkan and co. Until then it is no different from playing arcade games with MAME on Linux.

Targeting DirectX and Win32 has become targeting Linux with how good Wine/Proton have gotten. I am able to play brand new games with no Linux support absolutely perfectly through proton. These games run better than games that had linux support actually ran on linux.

Thus making Linux irrelevant as target to game studios.

For them DirectX and Win32 is what matters, if folks go out of their way to run on Proton, that is Valve's problem.

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