Wouldn't be surprised if they slowly start quantizing their models over time. Makes it easier to scale and reduce operational cost. Also makes a new release have more impact as it will be more notably "better" than what you've been using the past couple of days/weeks.
Anthropic does not exactly act like they're constrained by infra costs in other areas, and noticeably degrading a product when you're in tight competition with 1 or 2 other players with similar products seems like a bad place to start.
I think people just notice the flaws in these models more the longer they use them. Aka the "honeymoon-hangover effect," a real pattern that has been shown in a variety of real world situations.