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Apple to soon take up to 30% cut from all Patreon creators in iOS app

macrumors.com

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Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#241

I miss the old school monopolies, where MS was a bad guy because they dared to include browser. And yes, I do legalese details of that are much more complex. But it just makes no common sense.

Like try to break the internet and the java programming language? The former being most successful for years

IE was not just used to break the internet. It also had advantages. It supported features other browsers didn't.

Without IE, we wouldn't have had XMLHttpRequest, which means we wouldn't have had Gmail, which means we wouldn't have seen the bloom of "web 2.0" websites.

As for Java, Microsoft's C# is way ahead of Java in terms of language features. No idea how the runtime performance compares these days (both are very fast), but I'd rather have Microsoft Java than Oracle Java.

Microsoft's intent was always to break the competition, but they did it by offering features others wouldn't or couldn't. Evil Microsoft's Windows was the most feature-packed operating system out there because they threw every possible feature at the wall, kept what sticked front and center, and bothered to maintain what didn't stick. Microsoft Agents, the shitty Clippy things, were supported well into the Windows 7 era despite dying out the moment Bonzi Buddy was found out to be malicious. But Microsoft dared to break backwards compatibility with .NET 1 to fix the typing problem with generics that Java has to this very day; they just ended up supporting both, side by side.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#243
post #203

Just stop publishing the app, not every little thing needs an app. What the use for the app anyway? Notifications and apple pay?

I'm running a small service, sub 150 users, no online signup kind of business, B2B. Small EU country. 95% of users ask 'do you have an mobile app?' in first 5 minutes of onboarding. Telling them how to install a PWA (and what it is and so forth) is an uphill battle. Unfortunately App Stores rule the non technical crowd.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#244

Apps bad. Web good. Why did we let mobile go down the one-app-per-website path?

When iPhone came out the sentiment was clearly opposite. The “sweet solution” was ridiculed and workarounds found. When web caught up, it was plagued with self inflicted performance issues. And eventually Apple decided to not invest in good PWA support.

I was an app advocate for a long time, now I made a PWA and it’s maybe 90% there. But you still get behaviors that you can not fix.

IMO the worst however is products that have a fully functional website, but refuse to let you use it (e.g.: Instagram)

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#246

How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#247

How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

Hilarious how this is more than my tax rate. My tax rate gets education, healthcare, policing, etc etc.

Feels more like a sales tax (VAT) though, which is the same for everyone.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#248

How long until they make the argument that they're entitled to 30% of your salary because you use Apple hardware to do your work?

You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.

Guess it is no different than Docker Desktop charging based on your revenue. The idea being charging based on some second order.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#249

Earlier quoted context omitted.

Another outstanding decision vetted by Tim Cook. In all seriousness, finance people see everything through the lens of margins and money primarily. Since any company's function is to deliver value to its shareholders, if allowed, bean counters will scorch the earth for it. Ultimately, this is at odds on how Jobs approached things, i.e., money was not the end all be all.

Jobs was a greedy bastard like all the other CEOs. The difference is that he also had mostly good taste as far as products go.

At that time 30% was not something you would consider high in contrast to the situation before the advent of app stores.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#250

Just do what we all do to dodge this, have the Account management and purchasing abilities sit inside an embedded browser window that opens up from a button push in the app. Yes it adds a little barrier but with Apple Pay it is a very small barrier and the juice is worth the squeeze.

Except the juice is for you and the squeeze is for your customers.

And it's still a net loss.

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