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Apple to soon take up to 30% cut from all Patreon creators in iOS app

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Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#62
post #46

Earlier quoted context omitted.

This was a result of the Apple vs Epic case, external payment processors avoiding the fee were enabled in the US in May 2025.

If it was enabled, why can Apple still demand 30% cut here? Couldn’t Patreon just switch to external payment processors citing the Epic case?

They'd have to require all current subscriptions be cancelled and the re-upped with the new payment processor, no? That's gunna be really costly

But then again to avoid a 30% fee.. probably worth it

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#63

Earlier quoted context omitted.

My understanding was that the retailer margin was 50% and the distributor margin was 10%. So Apple/Steam/etc went "half of 60% is a great deal". Of course the retailer margin is never actually 50%. That's theoretical if 100% of product is sold at MSRP. Actual retail margins are about 25% because of sales, write-offs, et cetera. OTOH when there's a sale in Steam, they still get their full cut (of the reduced price).

From what I could find, it does seem that major retailers back in the day (CompUSA, Circuit City, etc) were only making 15% margin on software sales. This is much lower than other product categories - but also software didn't take up much floor space.

It coupled the small floor space with high prices, and an extreme overall easiness of management (low weight, resistance to small impacts, possibility of stacking, etc).

So that margin not only had to pay for small management costs, and had small opportunity costs on the floor space, but it also was divided by a large unitary price.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#65
post #43

Patiently waiting for a mandatory 30% fee on every transaction made with iOS banking software. Maybe that'll put a definitive stop to forcing mobile "apps" with jailbreak detection on customers and have banks think twice before crippling the functionality of their websites. Please Apple, make this happen.

A nickel for each iMessage…

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#66
post #48
post #45

Earlier quoted context omitted.

Never. Popular apps have been exempt from these rules since the beginning of time - not that I agree with this.

Is Patreon not popular?

If their app didn’t exist on iOS,

would it be weird/embarrassing for Apple?

That’s what “popular” means, in this context.

That’s how they make their decisions.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#69
post #44
post #19

What are you going to do about it? Use Android?

launch an in-app browser and don't use apple as the payment processor. The Epic v Apple lawsuit verdict makes this allowed now.

My understanding was that you could have a button that could take the user outside of the app to pay (i.e. your website). So progress, but not this level of freedom yet.

Re: Apple to soon take up to 30% cut from all Patreon creators in iOS app

#70
post #55

Earlier quoted context omitted.

If there's an Android app for it, it should run on Sailfish OS too. They are working hard to make more and more apps compatible with it as this old discussion highlights - https://forum.sailfishos.org/t/banking-apps-on-sailfish-os/1...

These days, Google has foolproof ways for an app to query and check if it's running on a "genuine" (read: Google-controlled, locked down) system. I'm not switching to Sailfish.

Who am I to tell you how to spend your money? The point is, there are alternative unlike what you claimed. There is currently no foolproof way yet for Google to block apps. Also, it doesn't matter, in the long run - once the adoption of Sailfish OS picks up and it reaches critical mass, developers will switch to building apps for it. The "digital sovereignty movement" also helps. Russia has already bought and forked the source code of Sailfish OS and adopted it as its "national" state-sanctioned mobile operating system. This has had a ripple effect where many Russian apps have now been ported to it. China too has already forked Android to create its own "official" OS and most Chinese apps now also work on it. Similar attempts are going on with other countries too, who don't wish to be trapped in the duopoly that is Apple and Google in the mobile phone industry.
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