Parametric CAD in Rust
campedersen.com
Parametric CAD in Rust
1–10 of 184 posts
Re: Parametric CAD in Rust
#2Re: Parametric CAD in Rust
#3Unfortunately, using a geometry kernel [1] that operates on triangle meshes means this is a no-go for serious CAD usage. [1]: https://github.com/elalish/manifold
Re: Parametric CAD in Rust
#4Unfortunately, using a geometry kernel [1] that operates on triangle meshes means this is a no-go for serious CAD usage. [1]: https://github.com/elalish/manifold
My whole CAD experience is with OpenSCAD, which apparently uses the same kernel; Honest question -- what is the alternative? I would assume the vast majority of 3D model processing relies on triangle meshes...
Re: Parametric CAD in Rust
#5I only know of another text -> STL AI model, I'm quite a bit more excited about this idea.
Does someone have experience with this?
Re: Parametric CAD in Rust
#6Re: Parametric CAD in Rust
#7Unfortunately, using a geometry kernel [1] that operates on triangle meshes means this is a no-go for serious CAD usage. [1]: https://github.com/elalish/manifold
My whole CAD experience is with OpenSCAD, which apparently uses the same kernel; Honest question -- what is the alternative? I would assume the vast majority of 3D model processing relies on triangle meshes...
Re: Parametric CAD in Rust
#8Unfortunately, using a geometry kernel [1] that operates on triangle meshes means this is a no-go for serious CAD usage. [1]: https://github.com/elalish/manifold
My whole CAD experience is with OpenSCAD, which apparently uses the same kernel; Honest question -- what is the alternative? I would assume the vast majority of 3D model processing relies on triangle meshes...