What I learned from giving my game to a 3 year old
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What I learned from giving my game to a 3 year old
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Re: What I learned from giving my game to a 3 year old
#2I believe this is a lesson about consumer testing using actual consumers instead of engineers. Engineers in general suck at UI. I know, because I am one of them, and I am slowly evolving to evaluate things as they are instead of analyzing how an ordinary person would use them.
Re: What I learned from giving my game to a 3 year old
#3There is no shame to kid games