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EmuDevz: A game about developing emulators

afska.github.io

41–50 of 54 posts

Re: EmuDevz: A game about developing emulators

#42
Game is great! A bit annoying is the use of fake names, but knowing "Neeentendo" an their lawyering practices, this is probably safest route. And it would be amazing if there would be a setting to disable all emojis. They are really overused.

Re: EmuDevz: A game about developing emulators

#43
I had some success recently making small hacks for nes/famicom roms using claude despite not having a lick of knowledge about 6502 assembly or the NES hardware, but struggling with doing any more indepth disassembly or code changes, so this popping up is serendipitous - I know what I'm doing this weekend.

Re: EmuDevz: A game about developing emulators

#45
post #36
post #32

If you want programming games I can highly recommend TIS-100 and SHENZHEN I/O from Zachtronics though mind you after a point you might as well just do your day job :D https://store.steampowered.com/app/370360/TIS100/ https://store.steampowered.com/app/504210/SHENZHEN_IO/

The fun programming games are Human Resource Machine and 7 Billion Humans. https://store.steampowered.com/app/375820/Human_Resource_Mac... https://store.steampowered.com/app/792100/7_Billion_Humans/

I find turing complete (game) to be really fun too.

Re: EmuDevz: A game about developing emulators

#46
post #29

This game gave me a real-life déjà vu. A few months ago, three friends and I spent a long weekend trying to build a Game Boy emulator from scratch in Rust. None of us had ever worked on emulators before—we basically gave ourselves three days to read the docs, figure things out, and ship something. It was chaotic but also educational and an absolute blast. Encouraging anyone that wants to learn a bit more about simple…

What sort of documentation did you guys review? :)

Mostly these two: https://rgbds.gbdev.io/docs/v0.5.2/gbz80.7 and https://gbdev.io/pandocs/

It's incredibly well documented !

Re: EmuDevz: A game about developing emulators

#48

Chrome on Android plays the music but not the game. I have an external keyboard and mouse for the tablet for input. Any idea how to make it work?

The terminal the game uses have some known issues on Chrome/Android (https://github.com/xtermjs/xterm.js/issues/5343). Firefox with desktop mode should work fine

Re: EmuDevz: A game about developing emulators

#50
This is so cool! Having a ton of fun. Only place I got stuck for a while is on instructions adding extra cycles - didn't see the note at the bottom of instructions.md. Did I miss a way to open documentation in the left pane? I keep taking screenshots of the docs that I can view on another monitor while I'm coding.
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