Tahoe is a macOS mis-step on par with Windows 8 or Windows Vista. If you’re from Apple and reading this, my feedback is pretty succinct: “I don’t recommend others upgrade. I wish I didn’t.” Luckily for Apple, Windows 11 is not exactly in a position to attract switchers. Let’s see if Apple can turn things around. iOS 8+ did improve on iOS 7’s worst bits.
I was in the market for a new MBP (still on my 2015 MBP). After all of these articles and reports of how terrible Tahoe is, I’m holding off. I’m hoping they’ll wake up and fix this with the next release, but I’m not super optimistic. We’ll see.
The struggle of resizing windows on macOS Tahoe
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Re: The struggle of resizing windows on macOS Tahoe
#542I don't know what you have, it works on my machine. Just tried it. I can grab the rounded corner (+- few px inside/outside). I can't grab the corner like shown in the gif. I am on Tahoe 26.2 (25C56)
Re: The struggle of resizing windows on macOS Tahoe
#543Earlier quoted context omitted.
Maybe you didn’t catch this yet, but Apple pulled their latest iOS 18.7.3 update and they seem to only promote iOS 26 now. They really want everyone off iOS 18 :/ https://www.forbes.com/sites/zakdoffman/2026/01/07/hundreds-...
You can sign up for Apple beta and keep doing iOS 18 updates.
Re: The struggle of resizing windows on macOS Tahoe
#544I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…
I think the mistake comes from when UI/UX started calling themselves a part of product leadership, vs basically being one of the team.
Re: The struggle of resizing windows on macOS Tahoe
#545I swear, this reign of visual artists as dictators has to stop. I'm sure people noticed this issue internally and brought it up but some thing by some designer was seen as biblically sacred and overruled all reason. I've been at companies were you get severely punished... sometimes fired for subordination for fixing an obviously broken spec by a designer emperor. It's normal to be "I guess 2+2=5 here, whatever" as if…
Yea, the programmers aren’t to blame here. In fact some of the visual effects they have achieved are pretty cool. The designers are at fault because they prioritized visuals over usability. Literally nobody I know thinks “Liquid Glass” has been an improvement. The feedback is universally negative.
Re: The struggle of resizing windows on macOS Tahoe
#546Apples products are still the best on the market, but if they keep this up; they will sooner or later become irrelevant.
Re: The struggle of resizing windows on macOS Tahoe
#547Earlier quoted context omitted.
Maybe you didn’t catch this yet, but Apple pulled their latest iOS 18.7.3 update and they seem to only promote iOS 26 now. They really want everyone off iOS 18 :/ https://www.forbes.com/sites/zakdoffman/2026/01/07/hundreds-...
You can sign up for Apple beta and keep doing iOS 18 updates.
Re: The struggle of resizing windows on macOS Tahoe
#548`NSWindowShouldDragOnGesture` setting allows you to drag windows at any point if you hold ⌃⌘
`defaults write -g NSWindowShouldDragOnGesture -bool YES`
Re: The struggle of resizing windows on macOS Tahoe
#549When resizing, I expect to drag from the edge of a window. This is exactly how it works in macOS Tahoe, with a sufficient drag zone on the both sides. The only "strangeness" is that the drag zone extends further outside the window in the corner zone. IMO this is nice. All that said, I REALLY would love to have a hotkey combo I can beep pressed down to resize anywhere over the window. Just like in many Unix/Linux wind…
defaults write −g NSWindowShouldDragOnGesture −bool true
This only supports moving around windows, not resizing.