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Ask HN: What are you working on? (January 2026)

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381–390 of 914 posts

Re: Ask HN: What are you working on? (January 2026)

#381
https://gamesieve.com/

An alternative front-end / game discovery service / price tracker for GOG's catalog. Mostly manually enhancing the data from the API (90% heuristics, 10% human effort, as the total dataset isn't large enough for it to be worth doing otherwise), and offering a wider range of filters for it all.

I'm grouping all related products together for a more complete overview, and have recently added library import, where I mostly 'solved' the issue of GOG not recognizing that you own certain games if you got them as a freebie or as part of a since-delisted deluxe edition. Just now starting in on incomplete "series" listings, seeing what'd be involved with making them contain all relevant games, and then exposing that.

Re: Ask HN: What are you working on? (January 2026)

#382

I’m building a Java stack for the x402 protocol. I believe today’s payment systems are unnecessarily broken and overly complex. I really like the idea of a protocol that could simplify this space while remaining truly open and not “owned” by anyone—meaning anyone can use it without needing authorization from the protocol’s creator. It’s fully open source: https://mogami.tech

I just came across x402 recently and am excited to build upon it. My current project[1] will have a tipping feature and it'd be neat to give people the option to not use fiat.

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[1]: https://nickel.video

Re: Ask HN: What are you working on? (January 2026)

#383
I'm working on https://cloudventory.io – AWS inventory search for teams that don't have the budget for high-end cloud management platforms.

Cross-account, cross-region search. Need to find an IP? Easy peasy. Need to find all the cruft Todd left behind? Search "todd" and see every todd-test-server-1 and todd-alb hanging around.

I've added insights for security, ops, and cost savings – minimal right now but expanding.

Early access/MVP mode. Feedback welcome.

Re: Ask HN: What are you working on? (January 2026)

#385
Pretty cool ideas here already!

I'm working on a subscription-based short-form video site called NICKEL[1]. I felt gross about using YouTube but wanted to share my gaming clips, so I made my own thing. Then I thought about making it sustainable so here we are. I'll have an update to the mailing list out in a few hours, I'm "building in public."

My feature-complete deadline is April 15th and I think I'll make it. If you want to check out the UI, visit the explore[2] page. I have it setup to redirect to a public video while I work on the intended UI (a design challenge I've never tried before but we've all seen). I'm thoroughly enjoying figuring out how streaming video works and how best to optimize things.

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[1]: https://nickel.video

[2]: https://nickel.video/explore

Re: Ask HN: What are you working on? (January 2026)

#386
https://www.1e4.ai/

A transformer-based (but not LLM) chess model that plays like a human. The site right now is very rudimentary - no saving games, reviewing games, etc., just playing.

It uses three models: * A move model for what move to make * A clock model for how long to 'think' (inference takes milliseconds, the thinking time is just emulated based on the output of the clock model) * A winner model that predicts the likelihood of each game outcome (white win / black win / draw). If you've seen eval bars when watching chess games online, this isn't quite the same. It's a percentage based outcome, rather than number of centipawns advantage that the usual eval bars use.

Right now it has a model trained on 1700-1800 rating level games from Lichess. You can turn it up and down past that, but I'm working on training models on a wide variety of other rating ranges.

If you're really into computer chess, this is similar to MAIA, but with some extra models and very slightly higher move prediction accuracy compared to the published results of the MAIA-2 paper

Re: Ask HN: What are you working on? (January 2026)

#387
I bought a 300 litre aquarium about 6 weeks ago for the living room. Added soil, plants and water. Have spent the last 6 weeks watching plants grow, and snails that smuggled in on plants, multiply. I over fertilised it and left the light on accidentally for a couple of days whilst I was away and experienced an algae bloom, which was interesting. Added some cardinal tetras and amano shrimp yesterday and have spent a lot of time just watching them potter around. Has been a nice change from looking at a screen.

Re: Ask HN: What are you working on? (January 2026)

#388
I'm working on two projects:

https://helmtk.dev is a toolkit for helm chart maintainers, including a structured template language than can compile into helm templates, and a test suite tool for writing tests in javascript. Super handy I think.

https://blog.atlas9.design is about building a better software experience by solving more of the common stuff from the start: IAM, builds, API design, etc. I'm currently designing and building a Go-based framework to start.

Re: Ask HN: What are you working on? (January 2026)

#389

You know how Spotify (or any other service) will just silently remove tracks from your playlist because they lost the rights? No notification, a beloved song just disappeared from your life. Building a webapp to keep track of your playlists and notify you when a song disappears https://github.com/thehappyidiot/save-my-music

Support for Youtube playlists please... having to lookup the watch ID on Google after a song is removed to guess what the track was is a highly sucky part of using Youtube for music.

Yes! Definitely adding support for YouTube, I think their API is the only good one Spotify effectively shut down their API
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