Fo people do this? I’ve never heard of it.
Code and Let Live
81–90 of 195 posts
Re: Code and Let Live
#82Re: Code and Let Live
#83On one hand it sounds cool. On the other, I feel like I missed it. Is this just a fancy VPS like digital ocean with, https endpoint, snapshot and restore? (Same thing goes for exe.dev)
Yes, plus: * Near-instant creation * Automatic spin-down scale-to-zero, so you're not paying for it when it's not in use. If you're using these like we are internally, you've got like 2 dozen of them sitting around in the background sleeping. They're BIC disposable computers. "When in doubt just make another one."
Re: Code and Let Live
#84On one hand it sounds cool. On the other, I feel like I missed it. Is this just a fancy VPS like digital ocean with, https endpoint, snapshot and restore? (Same thing goes for exe.dev)
Yes, plus: * Near-instant creation * Automatic spin-down scale-to-zero, so you're not paying for it when it's not in use. If you're using these like we are internally, you've got like 2 dozen of them sitting around in the background sleeping. They're BIC disposable computers. "When in doubt just make another one."
Your pricing looks competitive on compute but roughly 4-5 times more expensive on memory and double on storage.
Re: Code and Let Live
#85All the cool technical stuff aside - this, for me, was the standout line of the article
Re: Code and Let Live
#86Earlier quoted context omitted.
Yes, plus: * Near-instant creation * Automatic spin-down scale-to-zero, so you're not paying for it when it's not in use. If you're using these like we are internally, you've got like 2 dozen of them sitting around in the background sleeping. They're BIC disposable computers. "When in doubt just make another one."
something that isn’t clear to me: what’s the billing when i’m not actively using a sprite? does that go to zero as well, or am i still being billed for storage?
Re: Code and Let Live
#87Re: Code and Let Live
#88I thought fly.io snapshots weren't guaranteed to stick around? Although I can can't find the docs mentioning it, but i checked within the last few months... maybe they changed it?
Re: Code and Let Live
#89Also check out the 5 min demo we put out where I walk thru some sprite basics: https://www.youtube.com/watch?v=7BfTLlwO4hw
Re: Code and Let Live
#90I've been having so much fun working on sprites (and working with sprites) the last the several months. There's some neat parts of the Elixir side of this we're going to open source soon. Also check out the 5 min demo we put out where I walk thru some sprite basics: https://www.youtube.com/watch?v=7BfTLlwO4hw
I can't say enough how, if you're using this like Kurt and Chris have been, you have like, a dozen sleeping Sprites in your Sprite list. If you're not doing anything with them, they're not really costing you anything. When you want to do something new, there's no point figuring out which of your existing Sprites to do it on. Just make a new one.
Always having a sane place to run anything I happen to be doing, without making any decisions, it's a weird feeling.