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Interpreter – Offline screen translator for Japanese retro games

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Re: Interpreter – Offline screen translator for Japanese retro games

#11
post #9

What translation quality can be expected form such "tiny" model, especially for older games with text only in hiragana? Is there any context memory, or is each sentence translated as standalone?

I'll answer to my own question with one fine translation: "It's called a pine tree, and it's a pine tree. It's a pine tree. It's a pine tree. It's a pine tree." Hint: original text had no mention of pine trees. All jokes aside, some sentences were translated correctly and, most important, with only about 1s of delay on CPU.
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