you should probably scale (the canvas function) the game a bit better. Get window.innerHeight and scale the game to fill the full height, rather than sticking to the small window. Or is this because of performance reasons?
Multiplayer HTML5 Indie RPG Game
11–18 of 18 posts
Re: Multiplayer HTML5 Indie RPG Game
#12A player told ms it's on github, but I can't find it ...?
Re: Multiplayer HTML5 Indie RPG Game
#13you should probably scale (the canvas function) the game a bit better. Get window.innerHeight and scale the game to fill the full height, rather than sticking to the small window. Or is this because of performance reasons?
you can choose the game window size from the settings (top left ico), it is because of the performance reasons
Re: Multiplayer HTML5 Indie RPG Game
#14A player told ms it's on github, but I can't find it ...?
it is not open source, probably only a small part of it will be open source so you can make your custom mods to it
Re: Multiplayer HTML5 Indie RPG Game
#15Is there a reason for hosting on port 1337? (Aside from the leet-factor)
I'm behind the corporate firewall so port 1337 is naturally blocked.. :(
Re: Multiplayer HTML5 Indie RPG Game
#16A player told ms it's on github, but I can't find it ...?
it is not open source, probably only a small part of it will be open source so you can make your custom mods to it
Thank you for the clarification. I hoped I could install it to Amazon EC2 like Browserquest: http://web3dblog.wordpress.com/2012/03/30/installing-browser...
Re: Multiplayer HTML5 Indie RPG Game
#17and we are back after ISP maintenance
Re: Multiplayer HTML5 Indie RPG Game
#18is this permanantly shut down?