Earlier quoted context omitted.
Which models? It's possible Opus 4.5 and GPT-5.2 are significantly less terrible with C++ than previous models. Those only came out within the past 2 months. They also have significantly more recent knowledge cut-off dates.
I'll be specific: I've been recently working with Opus 4.5 and GPT-5.2. Both have been unable to migrate a project from using ARB shaders to 3.3 and GLSL. And I don't mean migrating the shaders themselves, just changing all the boring glue code that tells the application to use GLSL and manage those instead of feeding the ARB shaders directly. They have also failed spectacularly at implementing this paper: https://ww…
Will be interesting to see if models in six months time can handle this, since they clearly can't do it today.