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Video Game Websites in the early 00s

webdesignmuseum.org

41–50 of 95 posts

Re: Video Game Websites in the early 00s

#41
post #26

I don’t know if it’s pure nostalgia talking here, but games sites back then were made to look fun like they were part of the game. Verses now when they’re a dull and corporate.

And these days it's worlds easier than it was back then to make sites with complex designs and game-like effects and animations.

Re: Video Game Websites in the early 00s

#42
Ah, the good old days when everyone was on a computer using a screen between 640 and 1024 pixels wide. :)

I think a lot of the reason web design is more boring now is because you have to make it work on all sorts of different screen sizes with responsive design. There are a lot of tools to make this easy, but you still need start with a simple base so it looks ok on the smallest mobile screen.

Re: Video Game Websites in the early 00s

#43
post #26

I don’t know if it’s pure nostalgia talking here, but games sites back then were made to look fun like they were part of the game. Verses now when they’re a dull and corporate.

The manuals as well. Loved the WarCraft III and Diablo II ones. They were legitimately part of the game experiences as lore was told there. Now the publishers don’t even bother to include a single sheet.

Heck yeah, when WC2 had just come out (and I didn't have it yet because I had a Mac, and the Mac vers came out like 8mo later), I remember poring over the manual and getting all up to speed on the game while anticipating the eventual Mac port. I was enough of a geek to scan some of the awesome artwork from the manual (we had a 300dpi scanner!) and print it out and then color it with felt pens. I still have my colored Death Knight kicking around somewhere (this artwork: https://wowpedia.fandom.com/wiki/Death_Knight_(Warcraft_II)?... )

Re: Video Game Websites in the early 00s

#44
post #38

Earlier quoted context omitted.

Yeah HL introduced me to modding :) I used to visit it everyday waiting for the next chapter of They Hunger to get released.

I'd completely forgotten about that! They Hunger was a masterpiece. Not one I'd ever want to re-visit though, because nostalgia is best left not closely examined. But a golden age, of txt file walkthroughs downloaded from gamefaqs with news mods and patches off PCGamer discs to explore because there's no way I was ever downloading those on a 56k modem.

I think the older games and mods are still pretty playable if you can get over with the slightly janky control. I recall TH has nasty jump traps which almost turned me away back then.

I wish I could relive the golden age.

Re: Video Game Websites in the early 00s

#45
post #7

It does put into perspective how phones fucked it all up. That Nintendo 2k1 is looking really good, with high information density without being overwhelming, and an overall nice design to just look at.

Nintendo 2k1 website [1] was god tier slicing with the curved layout, inset menus, and sprites for the corners, edges, buttons without transparency. The pixel backgrounds, fonts, buttons, shadows looked great on a CRT. Tried to replicate it myself back in the day with HTML tables. [1] https://www.webdesignmuseum.org/gallery/nintendo-2001

Nice! As someone who built hundreds of sites using the whole "slice a PSD into a table-based layout with 1 or more arbitrary content regions" technique in the early 2000's, I totally agree this is a really nice design indeed! Though I notice it appears to be pretty inflexible .. I imagine the content areas don't expand or anything. Not that that matters, it's still a super cool design!

Re: Video Game Websites in the early 00s

#46
post #38

Earlier quoted context omitted.

I'd completely forgotten about that! They Hunger was a masterpiece. Not one I'd ever want to re-visit though, because nostalgia is best left not closely examined. But a golden age, of txt file walkthroughs downloaded from gamefaqs with news mods and patches off PCGamer discs to explore because there's no way I was ever downloading those on a 56k modem.

I think the older games and mods are still pretty playable if you can get over with the slightly janky control. I recall TH has nasty jump traps which almost turned me away back then. I wish I could relive the golden age.

Heck yeah. Remember when new games came out and you were actually genuinely surprised/impressed, over and over? For years in a row? Those were great times indeed. Sure, there were a lot of crappy games, but overall there were so many crazy awesome moments. Newer stuff is very iterative by comparison, IMO.

Re: Video Game Websites in the early 00s

#47
post #26

I don’t know if it’s pure nostalgia talking here, but games sites back then were made to look fun like they were part of the game. Verses now when they’re a dull and corporate.

When I first started learning about web design, I came across this popular book: https://en.wikipedia.org/wiki/Don%27t_Make_Me_Think

And essentially you are taught to go against a lot of things you see in these examples and design things in the way modern websites are designed e.g. big call to action button, search bar on top and center, little clutter. Modern websites are meant to be more "simple" and "easy" as the web is now meant to be "accessible" to everyone rather than just for nerds.

Re: Video Game Websites in the early 00s

#48
post #16

Video game sites back then were cool, yes. Now do video game fan sites. These have in so many ways been replaced over the years by generic ad-ridden wikis but back in the day games often had crazy interesting fan sites for specific video games. So many unique designs and layouts were done for those niche communities and so many of those designers and developers went on to do really cool things in the future. What an…

Right, there have been some really good ones, for example http://myth.bungie.org/ or https://halo.bungie.org/ , two that I frequented a lot back in the day!
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