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Video Game Websites in the early 00s

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21–30 of 95 posts

Re: Video Game Websites in the early 00s

#21
post #7

It does put into perspective how phones fucked it all up. That Nintendo 2k1 is looking really good, with high information density without being overwhelming, and an overall nice design to just look at.

That's probably what I miss the most in web-pages and software generally - information density.

Re: Video Game Websites in the early 00s

#22
post #16

Video game sites back then were cool, yes. Now do video game fan sites. These have in so many ways been replaced over the years by generic ad-ridden wikis but back in the day games often had crazy interesting fan sites for specific video games. So many unique designs and layouts were done for those niche communities and so many of those designers and developers went on to do really cool things in the future. What an…

> generic ad-ridden wikis

This is the fault of Wikia (now "Fandom") which jam-packs every wiki full of ads and auto-playing videos they'll helpfully reopen for you if you accidentally close them.

Re: Video Game Websites in the early 00s

#25
post #10

PlanetQuake and PlanetHalflife were my gateway drug into level design and modding back in the early 00s. Good time.

I'm gutted PlanetHalfLife isn't listed/shown here, I used to visit that site religiously around then.

Yeah HL introduced me to modding :) I used to visit it everyday waiting for the next chapter of They Hunger to get released.

Re: Video Game Websites in the early 00s

#27
post #19
post #16

Video game sites back then were cool, yes. Now do video game fan sites. These have in so many ways been replaced over the years by generic ad-ridden wikis but back in the day games often had crazy interesting fan sites for specific video games. So many unique designs and layouts were done for those niche communities and so many of those designers and developers went on to do really cool things in the future. What an…

Here's one from my old AOL days. We originally just used email, AOL message boards, and a scheduled weekly chatroom, but once the Web took over it merged into Starmen.net [2] Since we're on a "reminsence about legacy Internet" trend right now, here's the opening to [1]: "What most people forget to remember is that it’s not just about the game. It’s about the people, it’s about the newsletters, it’s about the discussi…

The problem is "fandoms" as a whole have now become such toxic hellscapes I'd rather just enjoy the game/movie/TV series myself and completely ignore what anyone else's opinion of it is.

I don't need things that bring me joy to be ruined by the most obsessive weirdos in the world.

Re: Video Game Websites in the early 00s

#29
post #3

I think should make a comeback [1]. Then we could go back to having sick looking art pages [1] https://www.w3schools.com/tags/tag_map.asp

I remember having to do an image map as part of a web design project in school, circa 2005. True to 2005, the image was one simple rectangular banner at the top of the page, with text for different pages like About and Portfolio etc. placed along it. It felt like a (cool) hack that you could define regions for the text to route to different pages on click.

Of course we have modern solutions [0] nowadays but that sure seemed cool 20 years ago!

0: https://droughtmonitor.unl.edu/CurrentMap/StateDroughtMonito...

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