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Web development is fun again

ma.ttias.be

241–250 of 658 posts

Re: Web development is fun again

#241
post #153

Earlier quoted context omitted.

I don't know but to me this all sounds like the antithesis of what makes programming fun. You don't have productivity goals for hobby coding where you'd have to make the most of your half an hour -- that sounds too much like paid work to be fun. If you have a half an hour, you tinker for a half an hour and enjoy it. Then you continue when you have another half an hour again. (Or push into night because you can't make…

You could make the same argument about the printing press. Some people like forming the letters by hand, others enjoy actually writing.

Exactly! ...If the printing press spouted gibberish every 9 words.

Re: Web development is fun again

#243
post #153
post #7

Something I like about our weird new LLM-assisted world is the number of people I know who are coding again, having mostly stopped as they moved into management roles or lost their personal side project time to becoming parents. AI assistance means you can get something useful done in half an hour, or even while you are doing other stuff. You don't need to carve out 2-4 hours to ramp up any more. If you have signific…

I don't know but to me this all sounds like the antithesis of what makes programming fun. You don't have productivity goals for hobby coding where you'd have to make the most of your half an hour -- that sounds too much like paid work to be fun. If you have a half an hour, you tinker for a half an hour and enjoy it. Then you continue when you have another half an hour again. (Or push into night because you can't make…

I enjoy noodling around with pointers and unsafe code in Rust. Claude wrote all the documentation, to Rust standards, with nice examples for every method.

I decided to write an app in Rust with a React UI, and Claude wrote almost all the typescript for me.

So I’ve used Claude at both ends of the spectrum. I had way more fun in every situation.

AI is, fortunately, very bad at the things I find fun, at least for now, and very good at the things I find booooring (read in Scot Pilgrim voice).

Re: Web development is fun again

#244
post #175

Earlier quoted context omitted.

No but I don't use it to generate code usually. I gave agents a solid go and I didn't feel more productive, just became more stupid.

A year or so ago I was seriously thinking of making a series of videos showing how coding agents were just plain bad at producing code. This was based on my experience trying to get them to do very simple things (e.g. a five-pointed star, or text flowing around the edge of circle, in HTML/CSS). They still tend to fail at things like this, but I've come to realize that there are whole classes of adjacent problems they…

and what are those strengths, if you don't mind me asking?

Re: Web development is fun again

#245
post #234

Earlier quoted context omitted.

This requires hardware in the tens of thousands of dollars (if we want the tokens spit out at a reasonable pace). Maybe in 3-5 years this will work on consumer hardware at speed, but not in the immediate term.

$2000 will get you 30~50 tokens/s on perfectly usable quantization levels (Q4-Q5), taken from any one among the top 5 best open weights MoE models. That's not half bad and will only get better!

If you are running lightweight models like deepseek 32B. But anything more and it’ll drop. Also, costs have risen a lot in the last month for RAM and AI adjacent hardware. It’s definitely not 2k for the rig needed for 50 tokens a second

Re: Web development is fun again

#246
Either the projects he's working on are side projects, and in that case I don't see why he would need to use the complex pipelines, just Vanilla JS and PHP still work super fine, even better nowadays actually, or the projects are professional ones and then to ship code written by AI is extremely dangerous and he should have resources (time and people) to do things properly without AI. So, I'm clearly not convinced.

Re: Web development is fun again

#247
post #147

Earlier quoted context omitted.

Search “centre a div” in Google Wade through ads Skim a treatise on the history of centering content Skim over the “this question is off topic / duplicate” noise if Stack Overflow Find some code on the page Try to map how that code will work in the context of your other layout Realize it’s plain CSS and you’re looking for Tailwind Keep searching Try some stuff until it works Or… Ask LLM. Wait 20-30 seconds. Move on t…

Wait till the VC tap gets shut off. You: Hey ChatGPT, help me center a div. ChatGPT: Certainly, I'd be glad to help! But first you must drink a verification can to proceed. Or: ChatGPT: I'm sorry, you appear to be asking a development-related question, which your current plan does not support. Would you like me to enable "Dev Mode" for an additional $200/month? Drink a verification can to accept charges.

Seriously, they have got their HOOKS into these Vibe Coders and AI Artists who will pony up $1000/month for their fix.

Re: Web development is fun again

#248
post #153
post #7

Something I like about our weird new LLM-assisted world is the number of people I know who are coding again, having mostly stopped as they moved into management roles or lost their personal side project time to becoming parents. AI assistance means you can get something useful done in half an hour, or even while you are doing other stuff. You don't need to carve out 2-4 hours to ramp up any more. If you have signific…

I don't know but to me this all sounds like the antithesis of what makes programming fun. You don't have productivity goals for hobby coding where you'd have to make the most of your half an hour -- that sounds too much like paid work to be fun. If you have a half an hour, you tinker for a half an hour and enjoy it. Then you continue when you have another half an hour again. (Or push into night because you can't make…

I’ve got kids and so seldom find myself with the time or energy to work on something. Cursor has really helped in that regard.

I have an extensive media collection of very large VR video files with very unhelpful names. I needed to figure out a good way to review which ones I wanted to keep and discard (over 30TB, almost 2000 files). It was fun sitting using Cursor with Claude to work on setting up a quick web UI, with calls out to ffmpeg to generate snapshots. It handled the “boring parts” with aplomb, getting me a html page with a little JavaScript to serve as my front end, and making a super simple API. All this was still like 1000 lines and would have taken me days, or I would have copied some boilerplate then modified it a little.

The problems Claude couldn’t figure out were also similarly interesting, like its syntax to the ffmpeg calls were wrong and not skipping all the frames we didn’t want to generate, so it was taking 100x longer to generate than was necessary seeking through every file, then I made some optimizations in how I had it configured, then realizing I’d generated thumbnails for 3 hours only for them to not display well on the page as it was an 8x1 tile.

At that point Claude wanted to regenerate all the thumbnails and I said “just display the image twice, with the first half displayed the first time and the second half displayed the second time, saving myself a few hours. Hacky, but for a personal project, the right solution.

I still felt like I was tinkering in a way I haven’t in awhile, and a project that I’d never have gotten around to and instead have just probably bought another new hard drive, took me a couple hours, most of which was actually marking the files as keep or delete. I ended up deleting 12TB of stuff I didn’t want, which it felt cool to write myself a bespoke tool rather than search around on the off chance that such a thing already exists.

It also gave me a mental framework of how to approach little products like this in the future, that often a web ui and a simple API backend like Node making external process calls is going to be easier than making a full fat windows UI.

I have a similarly sized STL library from 3D printing and think I could apply mostly the same idea to that, in fact it’s 99% the same except for swapping out the ffmpeg call to something to generate a snapshot of the stl at a few different angles.

Re: Web development is fun again

#249
> Over the past two decades, I’ve worked with a lot of talented people: backend developers, frontend developers, marketers, leaders, and more. I can lean on those experiences, fall back on how they did things, and implement their methods with AI.

Will that really work? You interacted with the end product, but you don't have the experience and learned lessons that those people had. Are you sure this isn't the LLM reinforcing false confidence? Is the AI providing you with the real thing or a cheap imitation and how can you tell?

Re: Web development is fun again

#250

Earlier quoted context omitted.

I think this is showing the difference between people who like to /make/ things and those that like to make /things/. People that write software because they see a solution for a problem that can be fixed with software seem to benefit the most of LLM technology. It's almost the inverse for the people that write software because they like the process of writing software.

Surely there has to be some level of "getting stuff done"/"achieving a goal" when /making/ things, otherwise you'd be foregoing for-loops because writing each iteration manually is more fun.

I have a 10-year-old side project that I've dumped tens of thousands of hours into. "Ship the game" was an explicit non-goal of the project for the vast majority of that time.

Sometimes, the journey is the destination.

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