We went through this before when role playing started to become a thing (DnD was blamed for many suicides although most claims were debunked). Now that role playing is comprehensively computerized, is this going to be a thing we go through again? I can’t help but wonder how AI safeguards will help here and how people will get around them anyways (using local uncensored models).
the big difference is the question whether people are taking the experience as fact or fiction. we all know that DnD is fiction, and that we play a character in it. if LLMs were treated the same, they would probably be just as harmless. but are users treating LLMs as interactive fiction devices or not? as it looks like now they are not.
Similar issues are being addressed between reality and unreality. Did the person think they were talking to a real person? Did they understand the difference between fantasy or not? The people worries about DnD in 1980 aren’t very different at all from those worries about AI in 2025. There have also been lots of other things to blame for teenage suicide in between run and today, like violent video games or social media.