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2025 was a disaster for Windows 11

windowscentral.com

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Re: 2025 was a disaster for Windows 11

#4
Once they move product testing to the Engineering group charged with releasing the product, it was inevitable that Release would take priority over Exhaustive Test. Even if bugs surfaced during their sketchy testing, the group would be pressed to release anyway, to meet schedule.

This is obvious to anyone. The management at Microsoft was naive or ignorant to make this process change, take your pick.

Re: 2025 was a disaster for Windows 11

#5

Once they move product testing to the Engineering group charged with releasing the product, it was inevitable that Release would take priority over Exhaustive Test. Even if bugs surfaced during their sketchy testing, the group would be pressed to release anyway, to meet schedule. This is obvious to anyone. The management at Microsoft was naive or ignorant to make this process change, take your pick.

It is baffling how sluggish windows explorer has become, same with the start menu...

Even worse that there are no end-user settings to turn down what makes both suck... you have to run hacks, tweak registry keys in order to have it working ~normally~

Re: 2025 was a disaster for Windows 11

#6
post #5

Once they move product testing to the Engineering group charged with releasing the product, it was inevitable that Release would take priority over Exhaustive Test. Even if bugs surfaced during their sketchy testing, the group would be pressed to release anyway, to meet schedule. This is obvious to anyone. The management at Microsoft was naive or ignorant to make this process change, take your pick.

It is baffling how sluggish windows explorer has become, same with the start menu... Even worse that there are no end-user settings to turn down what makes both suck... you have to run hacks, tweak registry keys in order to have it working ~normally~

I truly don’t understand how the world’s most valuable corporations with huge reserves of cash employing tons of developers can exist and NOT make a stable and reliable bug-free product after 30 years. It’s just more bloat and bugs all the time. I think open source projects by contrast get better over time, because they’re not constrained by whatever corporate agenda is that obviously doesn’t prioritize combatting enshittification over chasing fads and enriching shareholders.

Apple has had the same crap, Webkit/Safari is now the sick man of browsers, the entire development stack for Apple is a steaming pile of ad-hoc kludges (from Objective C to Swift to iOS APIs) and they even forgot to renew the certificate to their own app store, breaking all their apps. Twice!

https://magarshak.com/blog/if-steve-jobs-still-ran-apple/

Even today, the new OS they shipped is focused on creating a usability nightmare with liquid glass making everything hard to read and forcing users to use “Accessibility > Reduce Transparency” to try and combad rather than, say, focusing on fixing long-standing bugs and making their browser better. I mean hey, iOS has been around for almost 20 years and their search is still so broken that “Coo” shows a result but then continuing to type “Cool” hides all results including those with the word Cool, for some mysterious reason every search keeps hitting their servers before it can reveal what’s on the local device. The “Spotlight” MacOS indexing sucks more than “Sherlock” did 30 years ago, it never seems to find the files, always appears to only begin indexing only when you search (default setting), the search results interface sucks with everything including previews etc. despite a single guy at Apple literally creating Previews for every major file format! But somehow they can’t be bothered to make it easy to use, but you can hold Option or Shift and then open each found file in a full program to see what it contain. Technically takes literally at most $200K to get this right and rock-solid out of $50 BILLION DOLLARS. One would think they’d care about “user experience”. The old Apple did.

And Siri is nearly as dumb as it was 10 years ago, and ALSO needs to send data to their servers just to, say, find out what time it is on your own device. “I’m sorry Dave, but I can’t do that — I can’t reach my servers right now.” Sigh. This isn’t buildin rockets to Mars, people. You have BILLIONS OF DOLLARS SITTING AROUND and you don’t know what to do with them. This is a failure of basic product management. These corporations KNOW that their users aren’t leaving. They are an oligopoly in devices and browsers. That’s what they use to keep the plebs in line.

Re: 2025 was a disaster for Windows 11

#7
So. Nvidia abandons the gaming market, Microsoft abandons Windows and Google abandons Search, all because AI is supposedly more important.

At some point it starts to feel like a drug for C-suites.

Re: 2025 was a disaster for Windows 11

#8
I'm really hoping that the Linux gaming folks keep making progress on Windows-on-Linux compatibility so that I can transparently and with zero-fussing run any arbitrary Windows application. Unfortunately there's still plenty of professional software that has not been and will never be released for Linux.

Re: 2025 was a disaster for Windows 11

#9
I disagree with AI being part of the OS. IMO, any desktop OS should have absolutely nothing to do with AI. It's only a platform for managing other applications and resources. Remote AI stuff should be on websites only, available only if I choose to go to them and interact, or in apps specifically designed to be AI, like Claude Code or Antigravity.

All the nonsense in Windows 11 has me thinking about trying Linux desktops again for the first time in decades.

Re: 2025 was a disaster for Windows 11

#10
I'm a macos / linux user who bought a second-hand windows PC last year for CAD and games. Windows 11 is worse than you think it is.

It's worse than the data harvesting (which required two hours to turn off), irritating ads (for an OS you pay for) and generally schizophrenic UX (don't get me started on the Start menu).

The Windows team has gone far beyond typical bugs. They're introducing new classes of bugs; one day your computer's working fine and the next, your GPU's 3D performance (somehow) drops by a half — you know, the thing I bought the computer for? — https://www.guru3d.com/story/windows-11-kb5066835-update-tri...

The bug impacted CAD too, AFAICT btw, though I couldn't find a publication that tested this update on solidworks / shapr 3D etc.

They shipped a patch that started bricking SSDs, https://www.tomshardware.com/pc-components/ssds/latest-windo... / https://www.pcmag.com/news/pc-building-group-figures-out-why... / https://www.windowscentral.com/microsoft/windows-11/reports-...

Another that kept crashing on certain motherboards and processors with integrated graphics, https://windowsforum.com/threads/windows-11-24h2-intel-z890-...

If I didn't have a Solidworks license and Solidworks wasn't Windows only, I'd have switched to Steam OS or another linux distro a long time ago. I'm currently being held hostage by Dassault (and – to a lesser degree — the Windows-Gaming Industrial Complex).

Forget Apple Maps bad, this is Windows 11 bad.

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