Earlier quoted context omitted.
strncpy is fairly easy, that's a special-purpose function for copying a C string into a fixed-width string, like typically used in old C applications for on-disk formats. E.g. you might have a char username[20] field which can contain up to 20 characters, with unused characters filled with NULs. That's what strncpy is for. The destination argument should always be a fixed-size char array. A couple years ago we got a…
strncpy doesn’t handle overlapping buffers (undefined behavior). Better to use strncpy_s (if you can) as it is safer overall. See: https://en.cppreference.com/w/c/string/byte/strncpy.html . As an aside, this is part of the reason why there are so many C successor languages: you can end up with undefined behavior if you don’t always carefully read the docs.
Also I'm not sure what you mean with C successor languages not having undefined behaviour, as both Rust and Zig inherit it wholesale from LLVM. At least last I checked that was the case, correct me if I am wrong. Go, Java and C# all have sane behaviour, but those are much higher level.