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Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

phoronix.com

31–40 of 407 posts

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#31

Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…

Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.

"It just works" sleep and hibernate.

"Slide left or right" CPU and GPU underclocking.

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#32

Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…

I do agree. It's also thanks to gaming that the GPU industry was in such a good state to be consumed by AI now. Game development used to always be the frontier of software optimisation techniques and ingenious approaches to the constraints.

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#33
post #30

Earlier quoted context omitted.

Generated comments are not allowed on HN.

[flagged]

If someone want to ask an LLM about something, good for them, but there's no need to paste its content over the internet, disclosed or not.

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#34
post #6

That's the magic of open source. Valve can't say ohh noes you need a deluxe enterprise license.

I mean.. many SteamOS flavors (and Linux distros in general have) have switched to Meta's Kyber IO scheduler to fix microstutter issues.. the knife cuts both ways :)

Kyber is an I/O scheduler. Nothing to do with this article.

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#35

Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…

Gaben does nothing: Wins

Gaben does something: Wins Harder

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#36

Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…

Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.

[deleted]

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#37

> SCX-LAVD has been worked on by Linux consulting firm Igalia under contract for Valve It seems like every time I read about this kind of stuff, it's being done by contractors. I think Proton is similar. Of course that makes it no less awesome, but it makes me wonder about the contractor to employee ratio at Valve. Do they pretty much stick to Steam/game development and contract out most of the rest?

I don't know what you're trying to suggest or question. If there is a question here, what is it exactly, and why is that question interesting? Do they employ contractors? Yes. Why was that a question?

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#38

Valve is practically singlehandedly dragging the Linux ecosystem forward in areas that nobody else wanted to touch. They needed Windows games to run on Linux so we got massive Proton/Wine advancements. They needed better display output for the deck and we got HDR and VRR support in wayland. They also needed smoother frame pacing and we got a scheduler that Zuck is now using to run data centers. Its funny to think tha…

Over time they're going to touch things that people were waiting for Microsoft to do for years. I don't have an example in mind at the moment, but it's a lot better to make the changes yourself than wait for OS or console manufacturer to take action.

I was at Microsoft during the Windows 8 cycle. I remember hearing about a kernel feature I found interesting. Then I found linux had it for a few years at the time.

I think the reality is that Linux is ahead on a lot of kernel stuff. More experimentation is happening.

Re: Meta is using the Linux scheduler designed for Valve's Steam Deck on its servers

#39

> SCX-LAVD has been worked on by Linux consulting firm Igalia under contract for Valve It seems like every time I read about this kind of stuff, it's being done by contractors. I think Proton is similar. Of course that makes it no less awesome, but it makes me wonder about the contractor to employee ratio at Valve. Do they pretty much stick to Steam/game development and contract out most of the rest?

This isn’t explicitly called out in any of the other comments in my opinion so I’ll state this. Valve as a company is incredibly focused internally on its business. Its business is games, game hardware, and game delivery. For anything outside of that purview instead of trying to build a huge internal team they contract out. I’m genuinely curious why other companies don’t do this style more often because it seems incr…

Whats the bad practices valve is doing in gambling?
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