Earlier quoted context omitted.
So what would the limit be in your mind? Does it include marketing?
regardless of the definition of the word. i don't think anybody would call a game indie that has tens of millions in production budget, over 300 developer working on it and a movie deal before it was even released.
What's the maximum developer count? Do outsourced assets count, if so, how? By the amount of people who directly worked on the assets by the outsource company or the whole headcount?