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Bruno Simon – 3D Portfolio
51–60 of 193 posts
Re: Bruno Simon – 3D Portfolio
#52Re: Bruno Simon – 3D Portfolio
#53Re: Bruno Simon – 3D Portfolio
#54For those that can't get it to load (it takes a minute, and I noticed my desktop's fan kick it up a notch while things were getting initialized, so... YMMV): this is a portfolio site done via a cozy-gaming-style AWSD game where you drive around in a jeep-like thingamabob. There are some cute easter eggs, including a sort of... shrine to each of the socials, which you can run into with your car and knock over (though…
AWSD == WASD?
Re: Bruno Simon – 3D Portfolio
#55Does not work on Chrome, and actually freezes the tab
Re: Bruno Simon – 3D Portfolio
#56Earlier quoted context omitted.
> For example, why is it 'isometric overhead'? That's design exactly. There's no technical obstacle to making it over-the-shoulder instead, but it changes the aesthetic. The animations focus on what the jeep does to things, so a racing view that helps you avoid running into things wouldn't be appropriate. It also changes how you see the assets. And you'd lose that 'RC Pro-Am' feel. > Rather, it's just easier to progr…
What do game engines have to do with this? You're welcome to your counter-opinion about the design, but you haven't convinced me. I've played plenty of games with third-person views where the gameplay was quite conducive to running in to things. I can also appreciate that the design is faux-retro, but that's kind of my whole issue with it. Sticking to a design because it is nostalgic is not user-focused. It's demogra…
You seemed to imply that the developer chose isometric to make development easier. I'm rebutting that this is unlikely; they're equally easy with an engine (and if you're not using an engine, you're skilled enough that they're still equally easy).
> But neither of those make the critiques, themselves, improper or even wrong.
Are you referring to my critique of your critique of razzmatak's critique ("Handsdown one of the coolest 3D websites")? Surely if you're allowed to disagree with them, I am with you.
Re: Bruno Simon – 3D Portfolio
#57(2019) amazingly Some behind the scenes from the Bruno himself: https://medium.com/@bruno_simon/bruno-simon-portfolio-case-s...
Re: Bruno Simon – 3D Portfolio
#58This got me thinking: Rewind 25 years, I can easily imagine 15 year-old me sinking DOZENS of hours into playing this "game". I remember I put much more time than that into a free game that came in a box of cereal[0]. Today, I loaded the site up and spend about 30 seconds on it before deciding "this is cool!" and moving on, probably never to return. What changed? I guess it's a mix of: (A) How I value my time. (B) The…
Re: Bruno Simon – 3D Portfolio
#59And by now my kids play fluidly immersive 3D games, on the web, on the kind of computers you can get for $10 off Facebook Marketplace.
Re: Bruno Simon – 3D Portfolio
#60Does not work on Chrome, and actually freezes the tab