Earlier quoted context omitted.
Again, think about how the models work. They generate text sequentially. Think about how you solve the maze in your mind. Do you draw a line direct to the finish? No, it would be impossible to know what the path was until you had done it. But at that point you have now backtracked several times. So, what could a model _possibly_ be able to do for this puzzle which is "fair game" as a valid solution, other than magica…
> So, what could a model _possibly_ be able to do for this puzzle which is "fair game" as a valid solution, other than magically know an answer by pulling it out of thin air? Represent the maze as a sequence of movements which either continue or end up being forced to backtrack. Basically it would represent the maze as a graph and do a depth-first search, keeping track of what nodes it as visited in its reasoning tok…
In my opinion, being able to write the code to do the thing is effectively the same exact thing as doing the thing in terms of judging if its “able to do” that thing. Its functionality equivalent for evaluating what the “state of the art” is, and honestly is naive to what these models even are. If the model hid the tool calling in the background instead, and only showed you its answer would we say its more intelligent? Because that’s essentially how a lot of these things work already. Because again, the actual “model” is just a text autocomplete engine and it generates from left to right.