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Valve reveals it’s the architect behind a push to bring Windows games to Arm

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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#771
post #460

Earlier quoted context omitted.

Not an excuse. It is not okay to abuse someone just because they can ask you to stop.

Describing those 'ads' as "abusive" is quite a stretch. It's like going to the store page itself and complaining they're telling you about products they sell. Particularly when you can easily disable them. No other game client I know of offers that.

Advertising in general is absolutely abusive. I like to think of advertising as mind rape: it forcibly inserts brands and trademarks into your mind while you're trying to read or watch something.

On the other hand, I don't classify what Steam is doing as advertising. When I open the Steam store, it's because I want to see the games it has on sale. It's not advertising, it's the exact information I asked for. It would have been advertising had it kept spamming me with game deals while I'm watching a film or something.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#772

Earlier quoted context omitted.

Valve has had all the triggers and opportunities to change for the worse and it didn't. Short of Gabe Newell not controlling it anymore, I don't see what would ruin it now.

> Short of Gabe Newell not controlling it anymore That's only a matter of time, and probably not a very long time.

Sure, Valve may turn bad after Gaben. It is also possible that he thought of something for the long term that will prevent enshittification. Some companies have managed.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#774

I downloaded an unoptimized game and tested it (Stray, a few years old at this point) and got some graphical glitches, but between 10-20 FPS on a three-year-old phone. That it’s even possible is impressive, and I imagine it will only get better as more games get optimized.

How did you do that?

I followed the same steps the Verge reporter did: Downloaded GameHub, connected my Steam account. The initial boot was lengthy, but it worked.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#775
post #476

Earlier quoted context omitted.

People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there. But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.

Don't forget GoG which is an alternative game store with a strong anti-DRM stance (all the games there are DRM free).

GOG has a strong anti-DRM stance, but unfortunately not all of the games GOG sells are truly DRM-free if you consider things like online services and online service requirements and live patching/live service. Often considered the worst offender is Sony published games with some of the worst root kit anti-cheat installs still bundled in the GOG edition, with mandatory online "data collection" for the game to run, even for single player games.

GOG will still give you an offline capable installer file for that game, and hasn't entirely compromised its values on that aspect of DRM-free, but the game won't boot up offline and/or without agreeing to the data collection terms and installing the rootkit.

I like GOG and the criticisms here are only because I'd love to see GOG do better, but I also know GOG alone can't fight "the cloud" and even single player games from major publishers having "required" online services. It's a DRM of a different sort (and remains a long term archival issue, because few of the companies like Sony will ever unlock the game or open source the service at the end of the games' commercial lives and would seem to prefer to just leave those games unplayable).

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#776
post #18

kinda funny that Microsoft has tried and failed multiple times to make Windows on ARM work and then valve is probably going to succeed, to Microsoft's detriment

I don't understand what you mean by this. My wife's HP laptop has an ARM processor with Windows and it.. just works? Like everything works. The computer is super fast, quiet, great battery usage, ultrathin and even scary affordable for what you get. All software works. I've not found x64 programs to run noticeably worse, at least not the ones we use, and plenty programs have an ARM build. As a Windows user you don't…

I think they meant that by most metrics, Windows on ARM has not yet had a market impact. Not that the product doesn't work.

That being said, the mindshare well of "Windows on ARM" was poisoned by Windows RT, then later the objectively terrible performance of Windows 10 on ARM at launch.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#777
post #688

Earlier quoted context omitted.

I always think Valve as the "ideal" capitalist company, because what they do fits the idea of "invisible hand" perfectly, that each individual acting in their own self-interest end up benefiting everyone. And you'd be right, that Valve is nothing special, if that idea is correct, because in that case most companies will be like Valve. But just look around, do you see many companies like Valve? No, that's because capi…

It’s funny, because Zach Barth (of SpaceChem and many other wonderful games fame) worked at Valve and then described them as the ideal anarcho-communist type of organization.

oh that's funny. do you have a link to where he had said that?

i guess Yanis Varoufakis did work at Valve, so there's some basis. but then again, what an organization is internally and how the organization behave as a whole can be different.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#778
post #720
post #562

Earlier quoted context omitted.

I don't see a problem with the first, if they want to outsource HL3 go ahead. Consumers can decide if they want to buy it when it releases, that's just normal economics. As for the 2nd, that's sort of what Epic does, yet Valve's store revenue is 10x Epic. So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit? Not even in terms of absolute numbers but in terms of growth,…

> So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit? Because there's a huge network effect in play here and Valve was first in the market.

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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#779
post #720
post #562

Earlier quoted context omitted.

I don't see a problem with the first, if they want to outsource HL3 go ahead. Consumers can decide if they want to buy it when it releases, that's just normal economics. As for the 2nd, that's sort of what Epic does, yet Valve's store revenue is 10x Epic. So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit? Not even in terms of absolute numbers but in terms of growth,…

> So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit? Because there's a huge network effect in play here and Valve was first in the market.

That doesnt explain their surge in growth only in recent years, its not like gaming is new. No, its all the new features they are offering and goodwill they have engendered.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#780

Everything valve doing for linux is making such a huge impact. The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.

>The HL3 memes don't even seem fair to use anymore.

And people have forgotten that they existed. I mean it is 18 years since the orange box.

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