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Valve reveals it’s the architect behind a push to bring Windows games to Arm

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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#291
Thank god. Microsoft has shown they don't care about their users as anything other than eyeballs to shove bullshit to for _years_ and Gabe called them out on it back with Windows 8, and Valve has been working on this since.

Steam Deck is fantastic to use. Good riddance to Windows.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#292

Can someone tell me how much more power efficient is ARM actually? Like under load when gaming, not in a phone that sleeps most of the time. I've heard both claims, that it's still a huge difference and that for new AMD Zen it's basically the same.

The instruction set has marginal impact. But many power efficient chips happen to be using the ARM instruction set today.

I think that's still highly debatable. Intel and AMD claim the instruction set makes no difference... but of course they would. And if that's really the case where are the power efficient x86 chips?

Possibly the truth is that everyone is talking past each other. Certainly in the Moore's Law days "marginal impact" would have meant maybe less then 20%, because differences smaller than that pretty much didn't matter. And there's no way the ISA makes 20% difference.

But today I'd say "marginal impact" is less than 5% which is way more debatable.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#293
post #222

Earlier quoted context omitted.

To be fair, they may have just wrecked the CS lootbox economy permanently.

They need to keep wrecking it. Skins should just be fixed cost items.

Nah. Digital items should be transferable, similar to physical gacha like Pokemon cards.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#294

Earlier quoted context omitted.

That is why I bought a steam deck: to financially support Valve's Linux efforts. I barely play games anymore but thanks to the Wine devs, CodeWeavers, and Valve, I no longer have to listen to the knuckle-draggers claiming that "Linux sucks because it can't play games". In fact, now it is the opposite: Linux is outperforming Windows[0]. [0] https://www.youtube.com/watch?v=CJXp3UYj50Q

I have a near infinite amount of respect for Wine. It seems like for at least the last twenty years, Wine just keeps getting better and better with every release. I don’t know for sure, but I suspect a lot of the work is spent sussing out weird edge cases with different binaries. This is tedious, thankless work, but it is necessary to have true Windows compatibility. Wine and Proton have gotten so good that I don’t b…

Sadly Wine only seems to be working well for games. Every non gaming app I've tried to run does not work. It does seem like Valve and the gaming community is contributing almost all the effort on the project.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#295

Earlier quoted context omitted.

These things do not prevent cheating at all. They are merely a remote control system that they can send instructions to look for known cheats. Cheating still exists and will always exist in online games. You can be clever and build a random memory allocator. You can get clever and watch for frozen struct members after a known set operation, what you can’t do is prevent all cheating. There’s device layer, driver layer…

> These things do not prevent cheating at all. I feel like this is the same as saying "seatbelts don't prevent car accident deaths at all", just because people still die in car accidents while wearing seat belts. Just because something isn't 100% effective doesn't mean it doesn't provide value. There is a LOT less cheating in games with good anti-cheat, and it is much more pleasant to play those games because of it.…

I don't think that analogy holds because the environment isn't actively in an arms race against seatbelts.

The qualifier "good" for "good anti-cheat" is doing a lot of heavy lifting. What was once good enough is now laughably inadequate. We have followed that thread to its logical conclusion with the introduction of kernel-level anti-cheat. That has proven to be insufficient, unsurprisingly, and, given enough time, the act of bypassing kernel-level anti-cheat will become commoditized just like every other anti-cheat prior.

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#296

Thank god. Microsoft has shown they don't care about their users as anything other than eyeballs to shove bullshit to for _years_ and Gabe called them out on it back with Windows 8, and Valve has been working on this since. Steam Deck is fantastic to use. Good riddance to Windows.

> Gabe called them out on it back with Windows 8

Context?

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#297

Hypothetically, if Valve made a strong push to make SteamOS compatible with all Windows programs, not just games, could they make a serious run at knocking down Windows?

And why would they care? Not even Microsoft really cares about Windows licensing for consumers and businesses are never going to use computers running fake Windows. There is no real business case.

>businesses are never going to use computers running fake Windows.

why not? If it's cheaper and compatible, why not?

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#298

Earlier quoted context omitted.

People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there. But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.

Let's be honest about this current situation. Valve pushing for Linux gaming is for survival, not charity. Windows is closing in on them: stricter kernel access (tougher time for anti-cheat) Encouraging users to use the app store, or more accurately: discouraging users to install from binary They threaten Valve's business model, and Valve is responding with proton & SteamOS

Why is it though. Just release a SteamOS with Secure Boot enabled and you’re done. It’s really simple

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#299

Earlier quoted context omitted.

I have a near infinite amount of respect for Wine. It seems like for at least the last twenty years, Wine just keeps getting better and better with every release. I don’t know for sure, but I suspect a lot of the work is spent sussing out weird edge cases with different binaries. This is tedious, thankless work, but it is necessary to have true Windows compatibility. Wine and Proton have gotten so good that I don’t b…

Sadly Wine only seems to be working well for games. Every non gaming app I've tried to run does not work. It does seem like Valve and the gaming community is contributing almost all the effort on the project.

I haven't been able to get MSOffice working, but I didn't have much issue getting Toon Boom Animate to work. Which apps give you trouble?

Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm

#300

Thank god. Microsoft has shown they don't care about their users as anything other than eyeballs to shove bullshit to for _years_ and Gabe called them out on it back with Windows 8, and Valve has been working on this since. Steam Deck is fantastic to use. Good riddance to Windows.

> Gabe called them out on it back with Windows 8 Context?

Back when iOS and iPad were eating Microsoft's lunch in mobile, Microsoft freaked out and released Windows 8 with that new tiles UI framework ("desktop and tablet are going to converge so we need to dumb down the interface") and the Windows Store that was supposed to be their response to the App Store. Microsoft wanted all future Windows software to be released through the App Store. Of course, this was an existential threat to Valve/Steam, so Valve vociferously pushed back.

The Windows Store and its apps were so bad that Microsoft eventually scaled back their ambitions, but Valve has not forgotten.

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