Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
Valve reveals it’s the architect behind a push to bring Windows games to Arm
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Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#12Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
I'm not sure what FEX could offer on macOS that Rosetta 2 doesn't already, with better performance thanks to Apple Silicon magic. Running x86 code on ARM macOS is the most solved part of the stack, if anything needs work it's the API translation layers.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#13Earlier quoted context omitted.
I'm not sure what FEX could offer on macOS that Rosetta 2 doesn't already, with better performance thanks to Apple Silicon magic. Running x86 code on ARM macOS is the most solved part of the stack, if anything needs work it's the API translation layers.
Rosetta 2 is going to be EOL'd within the next few years. A more permanent solution would certainly be welcome.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#14Earlier quoted context omitted.
I'm not sure what FEX could offer on macOS that Rosetta 2 doesn't already, with better performance thanks to Apple Silicon magic. Running x86 code on ARM macOS is the most solved part of the stack, if anything needs work it's the API translation layers.
Rosetta 2 is going to be EOL'd within the next few years. A more permanent solution would certainly be welcome.
> Rosetta was designed to make the transition to Apple silicon easier, and we plan to make it available for the next two major macOS releases – through macOS 27 – as a general-purpose tool for Intel apps to help developers complete the migration of their apps. Beyond this timeframe, we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks.
https://www.macrumors.com/2025/06/10/apple-to-phase-out-rose...
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#15Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
Are you expecting to run Windows 11 ARM version on your Mac Mini directly, or within Parallels?
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#16Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#17> and modern multiplayer games with anti-cheat simply do not work through a translation layer, something Valve hopes will change in the future. Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
Looking at you Rust.
Edit:
And the rest of you. If even Microsoft's Masterchief Collection supports it, I Don't understand why everyone else does not.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#18and then valve is probably going to succeed, to Microsoft's detriment
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#19> and modern multiplayer games with anti-cheat simply do not work through a translation layer, something Valve hopes will change in the future. Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
Re: Valve reveals it’s the architect behind a push to bring Windows games to Arm
#20> and modern multiplayer games with anti-cheat simply do not work through a translation layer, something Valve hopes will change in the future. Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
> though not all developers elect to enable it. Looking at you Rust. Edit: And the rest of you. If even Microsoft's Masterchief Collection supports it, I Don't understand why everyone else does not. https://areweanticheatyet.com/
Then I saw the arewe…yet url and thought you meant Rust the programming language
Then I visited the arewe…yet link and realized it was the Rust game you meant after all