How many before you stopped? I am at 37.
103. Was curious if there’s any prize for hitting 100 :)
Show HN: Boing
61–70 of 156 posts
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#62Funny thing: this feels "realistic" because it’s not perfect physics. A perfectly simulated Hooke's law spring actually looks fake and too stiff. But if you let the animation wobble a bit more and slow down the damping, our brain reads it as weight and squishiness. It’s basically controlled sloppiness.
Confused. Perfect physics means perfectly simulating reality, not perfectly simulating an unreal idealized formula. Are you saying Hooke's law doesn't feel realistic or are you saying a simulator for a realistic spring doesn't feel realistic?
Re: Show HN: Boing
#63Funny thing: this feels "realistic" because it’s not perfect physics. A perfectly simulated Hooke's law spring actually looks fake and too stiff. But if you let the animation wobble a bit more and slow down the damping, our brain reads it as weight and squishiness. It’s basically controlled sloppiness.
Re: Show HN: Boing
#64Re: Show HN: Boing
#65TIL I don't know how to “unmute” my device anymore. My new-ish iPhone doesn't have a physical switch on the side and I can’t find it in the settings in the pulldown menu.
Oh good point sorry. If you open the Control Center (drag down from the top left, typically), there should be a bell icon..? That, or Settings -> Sounds & Haptics -> Silent Mode ?
Re: Show HN: Boing
#66If I bend it right round to one side so the spring is curved I expect it to bounce round to the other side.
Re: Show HN: Boing
#67There's something therapeutic about door springs, that you just have to stop and play with it.
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#68Oh it needs a total boings by everyone counter!
Re: Show HN: Boing
#69Funny thing: this feels "realistic" because it’s not perfect physics. A perfectly simulated Hooke's law spring actually looks fake and too stiff. But if you let the animation wobble a bit more and slow down the damping, our brain reads it as weight and squishiness. It’s basically controlled sloppiness.
Elasto Mania is a great game from decades ago (but still for sale!) that exploits this fact to a hilarious extent. You control a motor bike with excessively wobbly physics making all kinds of stunts possible (and necessary, to complete the levels) that are spectacular and surprising. https://elastomania.com/