I wasn't hearing the sound initially so I thought it wasn't working in Firefox. Put the sound all the way up and boinged again. Made me jump out of my seat. Hilarious :-)
Show HN: Boing
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Re: Show HN: Boing
#42Funny thing: this feels "realistic" because it’s not perfect physics. A perfectly simulated Hooke's law spring actually looks fake and too stiff. But if you let the animation wobble a bit more and slow down the damping, our brain reads it as weight and squishiness. It’s basically controlled sloppiness.
Re: Show HN: Boing
#43Re: Show HN: Boing
#44How many before you stopped? I am at 37.
Re: Show HN: Boing
#45Re: Show HN: Boing
#46Re: Show HN: Boing
#47TIL I don't know how to “unmute” my device anymore. My new-ish iPhone doesn't have a physical switch on the side and I can’t find it in the settings in the pulldown menu.
That, or Settings -> Sounds & Haptics -> Silent Mode ?
Re: Show HN: Boing
#48Any consideration on sharing the unminified code? I was a bit curious to read through the code and it seems like such a shame to keep it obfuscated. From a quick perusal, it seems like the bulk of the code comes from howler.js (a sound library), and the core functionality is conveniently implemented below the mobile template.
Re: Show HN: Boing
#49The sound is not physics based, the boing sound keeps going if you grab the head, likewise sometimes the sound ends before the vibration finishes.
Re: Show HN: Boing
#50I wasn't hearing the sound initially so I thought it wasn't working in Firefox. Put the sound all the way up and boinged again. Made me jump out of my seat. Hilarious :-)
I have no sound on ff ios, volume 100%