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FLUX.2: Frontier Visual Intelligence

bfl.ai

11–20 of 124 posts

Re: FLUX.2: Frontier Visual Intelligence

#11

Text encoder is Mistral-Small-3.2-24B-Instruct-2506 (which is multimodal) as opposed to the weird choice to use CLIP and T5 in the original FLUX, so that's a good start albeit kinda big for a model intended to be open weight. BFL likely should have held off the release until their Apache 2.0 distilled model was released in order to better differentiate from Nano Banana/Nano Banana Pro. The pricing structure on the Pr…

> BFL likely should have held off the release until their Apache 2.0 distilled model was released in order to better differentiate from Nano Banana/Nano Banana Pro.

Qwen-Image-Edit-2511 is going to be released next week. And it will be Apache 2.0 licensed. I suspect that was one of the factors in the decision to release FLUX.2 this week.

Re: FLUX.2: Frontier Visual Intelligence

#12
post #5

> Run FLUX.2 [dev] on GeForce RTX GPUs for local experimentation with an optimized fp8 reference implementation of FLUX.2 [dev], created in collaboration with NVIDIA and ComfyUI. Glad to see that they're sticking with open weights. That said, Flux 1.x was 12B params, right? So this is about 3x as large plus a 24B text encoder (unless I'm misunderstanding), so it might be a significant challenge for local use. I'll be…

Looking at the file sizes on the open weights version (https://huggingface.co/black-forest-labs/FLUX.2-dev/tree/mai...), the 24B text encoder is 48GB, the generation model itself is 64GB, which roughly tracks with it being the 32B parameters mentioned.

Downloading over 100GB of model weights is a tough sell for the local-only hobbyists.

Re: FLUX.2: Frontier Visual Intelligence

#13
> Launch Partners

Wow, the Krea relationship soured? These are both a16z companies and they've worked on private model development before. Krea.1 was supposed to be something to compete with Midjourney aesthetics and get away from the plastic-y Flux models with artificial skin tones, weird chins, etc.

This list of partners includes all of Krea's competitors: HiggsField (current aggregator leader), Freepik, "Open"Art, ElevenLabs (which now has an aggregator product), Leonardo.ai, Lightricks, etc. but Krea is absent. Really strange omission.

I wonder what happened.

Re: FLUX.2: Frontier Visual Intelligence

#14

Text encoder is Mistral-Small-3.2-24B-Instruct-2506 (which is multimodal) as opposed to the weird choice to use CLIP and T5 in the original FLUX, so that's a good start albeit kinda big for a model intended to be open weight. BFL likely should have held off the release until their Apache 2.0 distilled model was released in order to better differentiate from Nano Banana/Nano Banana Pro. The pricing structure on the Pr…

> BFL likely should have held off the release until their Apache 2.0 distilled model was released in order to better differentiate from Nano Banana/Nano Banana Pro. Qwen-Image-Edit-2511 is going to be released next week. And it will be Apache 2.0 licensed. I suspect that was one of the factors in the decision to release FLUX.2 this week.

Fair point.

Re: FLUX.2: Frontier Visual Intelligence

#16
I ran "family guy themed cyberpunk 2077 ingame screenshot, peter griffin as main character, third person view, view of character from the back" on both nano banana pro and bfl flux 2 pro. The results were staggering. The google model aligned better with the cyberpunk ingame scene, flux was too "realistic"

Re: FLUX.2: Frontier Visual Intelligence

#17
post #6

Oh, looks like someone had to release something very quickly after Google came for their lunch. Their little 15 mins is over already for BFL as it seems.

comparing a closed image model to an open one is like comparing a compiled closed source app to raw source code. it's pointless to compare in pure output when one is set in stone and the other can be built upon.

Did you guys even check the licence? Not sure what is "open source" about that. Open weights at the very best, yet highly restrictive

Re: FLUX.2: Frontier Visual Intelligence

#18
Great, especially that they still have an open-weight variant of this new model too. But what happened to their work on their unreleased SOTA video model? did it stop being SOTA, others got ahead, and they folded the project, or what? YT video about it: https://youtu.be/svIHNnM1Pa0?t=208 They even removed the page of that: https://bfl.ai/up-next/
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