I love the idea, but this line: > 1) no bug should take over 2 days Is odd. It’s virtually impossible for me to estimate how long it will take to fix a bug, until the job is done. That said, unless fixing a bug requires a significant refactor/rewrite, I can’t imagine spending more than a day on one. Also, I tend to attack bugs by priority/severity, as opposed to difficulty. Some of the most serious bugs are often qui…
What I want to say is that I've seen what happens in a team with a history of quick fixes and inadequate architecture design to support the complex features. In that case, a proper bugfix could create significant rework and QA.