I wanted to take a look at some of these bug fixes, and one of the linked ones [1] seems more like a feature to me. So maybe it should be the week of "low priority" issues, or something like that. I don't mean to sound negative, I think it's a great idea. I do something like this at home from time to time. Just spend a day repairing and fixing things. Everything that has accumulated. 1: https://github.com/google/perf…
We stopped roadmap work for a week and fixed bugs
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Re: We stopped roadmap work for a week and fixed bugs
#12189 bugs in one week. How many employees quit after that?
Places where you can move fast and actually do things are actually far better places to work for. I mean the ones were you can show up, do 5 hours of really good work, and then slack off/leave a little early.
Re: We stopped roadmap work for a week and fixed bugs
#13189 bugs in one week. How many employees quit after that?
Re: We stopped roadmap work for a week and fixed bugs
#14The way I learned the trade, and usually worked, is that bug fixing always comes first!
You don't work on new features until the old ones work as they should.
This worked well for the teams I was on. Having a (AFAYK) bug free code base is incredibly useful!!
Re: We stopped roadmap work for a week and fixed bugs
#15Also love the humble brag. "I've just closed my 12th bug" and later "12 was maximum number of bugs closed by one person"
Re: We stopped roadmap work for a week and fixed bugs
#16> 1) no bug should take over 2 days
Is odd. It’s virtually impossible for me to estimate how long it will take to fix a bug, until the job is done.
That said, unless fixing a bug requires a significant refactor/rewrite, I can’t imagine spending more than a day on one.
Also, I tend to attack bugs by priority/severity, as opposed to difficulty.
Some of the most serious bugs are often quite easy to find.
Once I find the cause of a bug, the fix is usually just around the corner.
Re: We stopped roadmap work for a week and fixed bugs
#17This is weird to me... The way I learned the trade, and usually worked, is that bug fixing always comes first! You don't work on new features until the old ones work as they should. This worked well for the teams I was on. Having a (AFAYK) bug free code base is incredibly useful!!
Re: We stopped roadmap work for a week and fixed bugs
#18Re: We stopped roadmap work for a week and fixed bugs
#19This is weird to me... The way I learned the trade, and usually worked, is that bug fixing always comes first! You don't work on new features until the old ones work as they should. This worked well for the teams I was on. Having a (AFAYK) bug free code base is incredibly useful!!
Re: We stopped roadmap work for a week and fixed bugs
#20I love the idea, but this line: > 1) no bug should take over 2 days Is odd. It’s virtually impossible for me to estimate how long it will take to fix a bug, until the job is done. That said, unless fixing a bug requires a significant refactor/rewrite, I can’t imagine spending more than a day on one. Also, I tend to attack bugs by priority/severity, as opposed to difficulty. Some of the most serious bugs are often qui…