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Bypassing the Branch Predictor

nicula.xyz

21–30 of 40 posts

Re: Bypassing the Branch Predictor

#21
Sounds like you want to react to the market when you see a certain price in the incoming stream.

The trigger doesn't happen often, you when it does, the naive implementation incurs a misprediction penalty.

I wonder if the solution here might be to avoid the branch altogether?

Write some boolean logic monster that isn't an if condition. It unconditionally creates the reaction (new/cancel order), but if the trigger was not present, the payload is invalid and downstream processing will not let it out of your system onto the network.

Re: Bypassing the Branch Predictor

#22
post #18
post #7

> I asked Claude if there is such a way to basically hard-code branch prediction rules into the machine code, and the answer was that there’s no way to do this on x86, but there is a way on ARM: the BEQP (predict branch taken) and BEQNP (predict branch not taken) instructions. > Those ARM instructions are just hallucinated, and the reality is actually the other way around: ARM doesn’t have a way of hard-coding ‘predi…

I asked Claude once if there was a way to open a tun/tap on Windows without a driver. It hallucinated an entire supposedly undocumented NT kernel API that as far as I can tell has never existed, complete with parts of this hallucinated API being depreciated in favor of newer non-existent parts. It was so detailed it makes me wonder if maybe it was in the training data somewhere. Maybe it ingested an internal MS doc f…

LLM's generating text referencing nonexistent up API's or machine instructions seems to me to be exactly like LLMs generating text referencing nonexistent legal cases or generating fictional text referencing nonexistent people.

They've been fed enough real text in each of these various styles that they can parrot the shallow surface style without reference to the internals.

Re: Bypassing the Branch Predictor

#23
post #2

My first instinct for a poorly predicted branch would be to use a conditional move. This isn't always a win, because you prevent the CPU from speculating down the wrong path, but you also prevent it from speculating the correct path. If you really don't care about the failure path and really don't mind unmaintainable low-level hacks, I can think of a few ways to get creative. First there's the whole array of anti uar…

[deleted]

Re: Bypassing the Branch Predictor

#24
post #2

My first instinct for a poorly predicted branch would be to use a conditional move. This isn't always a win, because you prevent the CPU from speculating down the wrong path, but you also prevent it from speculating the correct path. If you really don't care about the failure path and really don't mind unmaintainable low-level hacks, I can think of a few ways to get creative. First there's the whole array of anti uar…

We could potentially use a conditional move and an unconditional jump to make the branch target predictor do the work instead - and flood it with a bunch of targets which are intended to mispredict. Eg, we could give 255 different paths for abandon and select one randomly:

    #define BYTE_VALUES \
        X(0x00) X(0x01) X(0x02) X(0x03) X(0x04) X(0x05) X(0x06) X(0x07) X(0x08) X(0x09) X(0x0A) X(0x0B) X(0x0C) X(0x0D) X(0x0E) X(0x0F) \
        X(0x10) X(0x11) X(0x12) X(0x13) X(0x14) X(0x15) X(0x16) X(0x17) X(0x18) X(0x19) X(0x1A) X(0x1B) X(0x1C) X(0x1D) X(0x1E) X(0x1F) \
        X(0x20) X(0x21) X(0x22) X(0x23) X(0x24) X(0x25) X(0x26) X(0x27) X(0x28) X(0x29) X(0x2A) X(0x2B) X(0x2C) X(0x2D) X(0x2E) X(0x2F) \
        X(0x30) X(0x31) X(0x32) X(0x33) X(0x34) X(0x35) X(0x36) X(0x37) X(0x38) X(0x39) X(0x3A) X(0x3B) X(0x3C) X(0x3D) X(0x3E) X(0x3F) \
        X(0x40) X(0x41) X(0x42) X(0x43) X(0x44) X(0x45) X(0x46) X(0x47) X(0x48) X(0x49) X(0x4A) X(0x4B) X(0x4C) X(0x4D) X(0x4E) X(0x4F) \
        X(0x50) X(0x51) X(0x52) X(0x53) X(0x54) X(0x55) X(0x56) X(0x57) X(0x58) X(0x59) X(0x5A) X(0x5B) X(0x5C) X(0x5D) X(0x5E) X(0x5F) \
        X(0x60) X(0x61) X(0x62) X(0x63) X(0x64) X(0x65) X(0x66) X(0x67) X(0x68) X(0x69) X(0x6A) X(0x6B) X(0x6C) X(0x6D) X(0x6E) X(0x6F) \
        X(0x70) X(0x71) X(0x72) X(0x73) X(0x74) X(0x75) X(0x76) X(0x77) X(0x78) X(0x79) X(0x7A) X(0x7B) X(0x7C) X(0x7D) X(0x7E) X(0x7F) \
        X(0x80) X(0x81) X(0x82) X(0x83) X(0x84) X(0x85) X(0x86) X(0x87) X(0x88) X(0x89) X(0x8A) X(0x8B) X(0x8C) X(0x8D) X(0x8E) X(0x8F) \
        X(0x90) X(0x91) X(0x92) X(0x93) X(0x94) X(0x95) X(0x96) X(0x97) X(0x98) X(0x99) X(0x9A) X(0x9B) X(0x9C) X(0x9D) X(0x9E) X(0x9F) \
        X(0xA0) X(0xA1) X(0xA2) X(0xA3) X(0xA4) X(0xA5) X(0xA6) X(0xA7) X(0xA8) X(0xA9) X(0xAA) X(0xAB) X(0xAC) X(0xAD) X(0xAE) X(0xAF) \
        X(0xB0) X(0xB1) X(0xB2) X(0xB3) X(0xB4) X(0xB5) X(0xB6) X(0xB7) X(0xB8) X(0xB9) X(0xBA) X(0xBB) X(0xBC) X(0xBD) X(0xBE) X(0xBF) \
        X(0xC0) X(0xC1) X(0xC2) X(0xC3) X(0xC4) X(0xC5) X(0xC6) X(0xC7) X(0xC8) X(0xC9) X(0xCA) X(0xCB) X(0xCC) X(0xCD) X(0xCE) X(0xCF) \
        X(0xD0) X(0xD1) X(0xD2) X(0xD3) X(0xD4) X(0xD5) X(0xD6) X(0xD7) X(0xD8) X(0xD9) X(0xDA) X(0xDB) X(0xDC) X(0xDD) X(0xDE) X(0xDF) \
        X(0xE0) X(0xE1) X(0xE2) X(0xE3) X(0xE4) X(0xE5) X(0xE6) X(0xE7) X(0xE8) X(0xE9) X(0xEA) X(0xEB) X(0xEC) X(0xED) X(0xEE) X(0xEF) \
        X(0xF0) X(0xF1) X(0xF2) X(0xF3) X(0xF4) X(0xF5) X(0xF6) X(0xF7) X(0xF8) X(0xF9) X(0xFA) X(0xFB) X(0xFC) X(0xFD) X(0xFE) X(0xFF)
        
    void resolve(Transaction *t) {
        void* jt[] = {
            #define X(n) [n] = &&abandon##n,
            BYTE_VALUES
            #undef X
            [0] = &send,
        };
        
        static uint8_t branch = 0;
        bool csend = should_send(t);
        branch = csend ? 0 : branch;      // cmov or SETcc
        goto * jt[branch];
        
        #define X(n) \
        abandon##n: \
            abandon(t); \
            branch = random() % 256; \
            return;
        BYTE_VALUES
        #undef X
        
        send:
            if (csend) send(t);
            else abandon(t);
            return;
    }
    
Assuming no inherent bias in the low byte produced by `random`, there's only a ~1/255 chance that an abandon branch will correctly predict, though this is also true for the send branch. The conditional branch in send though should only mispredict 1/256 times (when random returns 0).

If we're sending significantly more often than 1/256 calls to resolve, it may be possible to train the BTP to prefer the send branch, as it will correctly predict this branch more often than the others which are chosen randomly - though this would depend on how the branch target predictor is implemented in the processor.

Re: Bypassing the Branch Predictor

#25
post #7

> I asked Claude if there is such a way to basically hard-code branch prediction rules into the machine code, and the answer was that there’s no way to do this on x86, but there is a way on ARM: the BEQP (predict branch taken) and BEQNP (predict branch not taken) instructions. > Those ARM instructions are just hallucinated, and the reality is actually the other way around: ARM doesn’t have a way of hard-coding ‘predi…

To be fair, on the x86 side those branch prediction hint prefixes have been functionally ignored by pretty much all cores for about two decades.

Re: Bypassing the Branch Predictor

#26
post #12

Do cpus really track that much about branches? I know JIT does but where does a cpu find the needed memory to store those counters - and them how does reading those not result in a different miss because the cpu can't speculate until it does the if prediction? last time I checked a cpu documentation they had a simple rule that branches are always taken, that would be easy for the compiler to code order first. However…

Modern cores can have more sram for branch prediction than they do for L1I$.

Re: Bypassing the Branch Predictor

#27
post #24
post #2

My first instinct for a poorly predicted branch would be to use a conditional move. This isn't always a win, because you prevent the CPU from speculating down the wrong path, but you also prevent it from speculating the correct path. If you really don't care about the failure path and really don't mind unmaintainable low-level hacks, I can think of a few ways to get creative. First there's the whole array of anti uar…

We could potentially use a conditional move and an unconditional jump to make the branch target predictor do the work instead - and flood it with a bunch of targets which are intended to mispredict. Eg, we could give 255 different paths for abandon and select one randomly: #define BYTE_VALUES \ X(0x00) X(0x01) X(0x02) X(0x03) X(0x04) X(0x05) X(0x06) X(0x07) X(0x08) X(0x09) X(0x0A) X(0x0B) X(0x0C) X(0x0D) X(0x0E) X(0x…

rand() doesn't do what you think it does. It's a multiply then an add, then return particular bits of the current seed. See "Linear congruential generator" for more information.

On GCC, it's multiply by 1103515245 then add 12345, and return low 30 bits. On MSVC, it's multiply by 214013 and add 2531011 then return bits 16...30.

Re: Bypassing the Branch Predictor

#28
post #27
post #24

Earlier quoted context omitted.

We could potentially use a conditional move and an unconditional jump to make the branch target predictor do the work instead - and flood it with a bunch of targets which are intended to mispredict. Eg, we could give 255 different paths for abandon and select one randomly: #define BYTE_VALUES \ X(0x00) X(0x01) X(0x02) X(0x03) X(0x04) X(0x05) X(0x06) X(0x07) X(0x08) X(0x09) X(0x0A) X(0x0B) X(0x0C) X(0x0D) X(0x0E) X(0x…

rand() doesn't do what you think it does. It's a multiply then an add, then return particular bits of the current seed. See "Linear congruential generator" for more information. On GCC, it's multiply by 1103515245 then add 12345, and return low 30 bits. On MSVC, it's multiply by 214013 and add 2531011 then return bits 16...30.

I don't specifically mean stdlib `rand` (hence comment about assuming no inherent bias) - but just some arbitrary PRNG. Updated the code above to say `random` so as not confuse.

Re: Bypassing the Branch Predictor

#29
post #14
post #13

> On modern x86 processors, those instruction prefixes are simply ignored This sucks.

The branch taken hint (3EH) was re-added in Redwood Cove (2023), but it's only for static prediction where the branch predictor has not yet encountered the branch - ie, useful for things you would only use once or twice but would likely take the branch. Once the branch predictor has some information the static prediction hint is ignored, so it's best to omit it for anything that will eventually have dynamic branch pr…

if the branch is only taken once how can you realize a significant performance benefit more than a few ns?

Re: Bypassing the Branch Predictor

#30
I love the `[[likely]]` and `[[unlikely]]` tags since they nicely encapsulate the Modern C++ philosophy.

1. They don't work that well.

2. The intended use case is that you'd label an unlikely branch that you want to speed up as `[[likely]]`, which is confusing.

They are certainly motivated by good intentions (like the HFT use-case as mentioned in TFA, I remember that talk too, I think I was a volunteer that year for CppCon), but even after knowing both of my points above _they were still added to the standard_.

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