Earlier quoted context omitted.
Yeah, the article is wrong about that.
It would be nice if you had some examples.
Why do we need dithering?
21–30 of 115 posts
Re: Why do we need dithering?
#22This is going to be an odd comment, but I immediately recognised the parrot in the test images. It's the scarlet macaw from 2004 which is often used in many Wikipedia articles about colour graphics. I think this is the original, photographed and contributed by Adrian Pingstone: https://commons.wikimedia.org/wiki/File:Parrot.red.macaw.1.a... But this particular derivative is the one that appears most often in the Wiki…
But its apparently a cropped centerfold from Playboy
Re: Why do we need dithering?
#23Re: Why do we need dithering?
#24Earlier quoted context omitted.
From the article: > We don't really need dithering anymore because we have high bit-depth colors so its largely just a retro aesthetic now. By the way, dithering in video creates additional problems because you want some kind of stability between successive frames.
The article is simple wrong, dithering is still widely used, and no we do not have enough color depth to avoid it. Go render a blue sky gradient without dithering, you will see obvious bands.
Re: Why do we need dithering?
#25This is going to be an odd comment, but I immediately recognised the parrot in the test images. It's the scarlet macaw from 2004 which is often used in many Wikipedia articles about colour graphics. I think this is the original, photographed and contributed by Adrian Pingstone: https://commons.wikimedia.org/wiki/File:Parrot.red.macaw.1.a... But this particular derivative is the one that appears most often in the Wiki…
This also used to be a really common test image: https://en.wikipedia.org/wiki/Lenna But its apparently a cropped centerfold from Playboy
Re: Why do we need dithering?
#26Earlier quoted context omitted.
It would be nice if you had some examples.
The average desktop computer is running with 8 bit color depth the vast majority of the time, so find or generate basically any wide basic gradient and you'll see it.
Re: Why do we need dithering?
#27Re: Why do we need dithering?
#28They answered the question in the first two sentences: We don't need it, it's just an aesthetic nowadays.
Re: Why do we need dithering?
#29Earlier quoted context omitted.
The average desktop computer is running with 8 bit color depth the vast majority of the time, so find or generate basically any wide basic gradient and you'll see it.
I think you mean 24 bit. 8 bit would only be 256 colors total.
Re: Why do we need dithering?
#30Earlier quoted context omitted.
I think you mean 24 bit. 8 bit would only be 256 colors total.
8 bits for each of R G and B. So a grey-scale gradient indeed has only 256 colors available. Any gradient also will have about that many at most .