I'm quite interested in the academic research aspect, especially since our computational geometry group uses or plans on using Blender. However, I'm unclear about the details of this announcement. Is it related to funding opportunities or suggesting experimental features?
Blender Lab
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Re: Blender Lab
#22If there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelines, web frameworks, compilers etc. but it's harder to see who has both the skills and incentives for design tools. Maybe some game studios have the necessary slack?
Re: Blender Lab
#23Earlier quoted context omitted.
It is way more readable with CSS, I don't know what you're all on about. The font is bigger, the lines are shorter, the navigation doesn't take half the page. The only thing worse would be the contrast but it's not that bad.
On mobile it's actually super readable and lines are a perfect length, and having to scroll past the top navigation doesn't affect readability much
Re: Blender Lab
#24I'm quite interested in the academic research aspect, especially since our computational geometry group uses or plans on using Blender. However, I'm unclear about the details of this announcement. Is it related to funding opportunities or suggesting experimental features?
Can I ask what group you're with? I'm an architecture professor who implements (and teaches undergrads to implement) geometry with computational tool and I'm always trying to keep tabs on who's out there doing interesting work.
Re: Blender Lab
#25If there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelines, web frameworks, compilers etc. but it's harder to see who has both the skills and incentives for design tools. Maybe some game studios have the necessary slack?
Apple, AMD , Intel, NVIDIA, ILM are companies who have contributed or continue to contribute to Blender development.
Blender has seen more success than most open source art tools but it still seems to be relegated to individuals and small studios, while the ILMs of the world continue to be neck deep in commercial or bespoke tooling.
Re: Blender Lab
#26If anyone else is having trouble loading the CSS for the page, go to https://www.blender.org/wp-content/themes/bthree/style.css?x... to be Captcha'd by Cloudflare - it should load fine after that.
So what's the issue here (I know what the issue is in terms of the subresource not loading, a bit like an oauth redirect not executing properly if a user needs to log back in.) Is it because of a misconfiguration on blender's end that should allow css to passthrough without verification, the query param messing a cloudflare passthrough default, or something else?
Re: Blender Lab
#27Re: Blender Lab
#28If anyone else is having trouble loading the CSS for the page, go to https://www.blender.org/wp-content/themes/bthree/style.css?x... to be Captcha'd by Cloudflare - it should load fine after that.