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Marble: A Multimodal World Model

worldlabs.ai

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Re: Marble: A Multimodal World Model

#4
I'm floored. Incredible work.

also check out their interactive examples on the webapp. It's a bit more rough around the edges but shows real user input/output. Arguably such examples could be pushed further to better quality output.

e.g. https://marble.worldlabs.ai/world/b75af78a-b040-4415-9f42-6d...

e.g. https://marble.worldlabs.ai/world/cbd8d6fb-4511-4d2c-a941-f4...

Re: Marble: A Multimodal World Model

#6
post #5

This seems very interesting. Timely, given that Yann LeCun's vision also seems to align with world models being the next frontier: https://news.ycombinator.com/item?id=45897271

An established founder makes claims X is the new frontier. X receives hundreds of millions in funding. Other less established founders claim they are working on X too. VCs suffering from terminal FOMO pump billions more into X. X becomes the next frontier. The previous frontiers are promptly forgotten about.

Re: Marble: A Multimodal World Model

#8
As someone with barebones understanding of "world models," how does this differ from sophisticated game engines that generate three-dimensional worlds? Is it simply the adaptation of transformer architecture in generating the 3-D world v/s using a static/predictable script as in game engines (learned dynamics vs deterministic simulation mimicking 'generation')? Would love an explanation from SMEs.

Re: Marble: A Multimodal World Model

#9
post #8

As someone with barebones understanding of "world models," how does this differ from sophisticated game engines that generate three-dimensional worlds? Is it simply the adaptation of transformer architecture in generating the 3-D world v/s using a static/predictable script as in game engines (learned dynamics vs deterministic simulation mimicking 'generation')? Would love an explanation from SMEs.

The model is predicting what the state of the world would look like after a given action.

Along with entertainment, they can be used for simulation training for robots. And allow for imagining potential trajectories

Re: Marble: A Multimodal World Model

#10
post #8

As someone with barebones understanding of "world models," how does this differ from sophisticated game engines that generate three-dimensional worlds? Is it simply the adaptation of transformer architecture in generating the 3-D world v/s using a static/predictable script as in game engines (learned dynamics vs deterministic simulation mimicking 'generation')? Would love an explanation from SMEs.

The model is predicting what the state of the world would look like after a given action. Along with entertainment, they can be used for simulation training for robots. And allow for imagining potential trajectories

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